Warcraft 3 nirvana как установить
This is a mod of Warcraft3. To play this mod, you need to put all files(not folder) of Nirvana into the root directory of your war3 and run Nirvana.exe. The mod will not modify anything of your war3, which means you can still play the original war3 by running War3.exe.
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This is a mod of Warcraft3. To play this mod, you need to put all files(not folder) of Nirvana into the root directory of your war3 and run Nirvana.exe. The mod will not modify anything of your war3, which means you can still play the original war3 by running War3.exe.
Please read README, you may find useful information.
Replays of the 2nd NEL are included
HELL YEAAAH.
FINALLY, THANK YOU SO MUCH GUYS! :D
uduuduuud 23mins 2secs ago
Nirvana 0.11 English version have been upload, enjoy guys.
Nirvana is made for RTS ,highly balanced and rigorous.not for RPG/Campaigns use.
I suggest you vs human with Nirvana (although the AI is powerful to challenge)
im having a problem
Thank You! Im waiting for this
This is amazing work of art in game programming. ive just been playing for a few minutes and the graphic texture modules terrian etc are spot on for the game thank you making this mod this is a strike of genius
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What is the best way to open the download file?
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you can use/download version 0.11 Directly, they are coverage mode.
To avoid confusion, We do not provide patches 0.10->0.11.
I wanted to ask , as I do to recognize me branches of technology your mod on a map created by me? the problem is that I had maps where the trees were longer and a little more population , the thing is that if I use a normal map that is not created by my mod take it quietly, but when I use mine because I can not play with the nagas , humans lose things like the other races , any suggestions or help friend, your mod is the coolest I've seen after so many years without playing Wacraft because of studies.
Nir only supports normal melee maps. If the map you made is a melee map, try to set the version to newest one in WE.
Уже множество раз были попытки обновить графику в Warcraft 3, но безуспешные. Все проекты пали или слились с Armies of Azeroth который уже много лет пилит проект под Starcraft 2. И вот в эти темные времена загорается новая яркая звезда в виде команды разработчиков Warcraft Rebirth которые ранее работали, а может и продолжают работать на Armies of Azeroth, но решили сделать свой проект на Warcraft 3. И его уже можно скачать!
Проект развивается очень быстро. С момента релиза первой версии в начале мая 2018 уже вышло ещё две версии, а скоро будет релиз четвёртой в которой будут закончены все 5 рас с их юнитами и зданиями.
Вот что команда сама написала о своём проекте: Another wc3 "HD" mod. But this one is different. We plan to replace all of the wc3 models, spells, textures with new custom made ones, and after that remaster the campaign of wc3 with new terrain and doodads. And even maybe make a custom campaign.
На сайте много кастомных уникальных моделей и даже сам Саргерас из синематика WOW.
Тут единственный пока на Ютубе плейлист прохождения компании Warcraft 3 с этой модификацией с самом начала: &index=2&list=PLFXwXMbCPuSEvwFrpF3tw3thHjFWIBa_V
Here are some screenshots from current development. I hope you all enjoy!
- Some Random buildings.
- BloodElf Ballista, basic attack will knockback enemy.
- Dark Pheonix, corrupted by the powerful arcane magic, is the ultimate unit of BloodElf.
- Swordsman, basic melee unit, can learn Charge ability.
I'v made Nirvana an alternative signature. It's small scroll labeled 'NIR', in order to verify maps that are made for Nirvana.
Screenshots for the upcoming version
Screenshots for the upcoming version. I hope you enjoy it. For more, please check out our gallery at moddb.
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Warcraft Nirvana(1.1)
fixed night elf : archer model fel orc : fixed upgrades nage : added Hydro
WarCraft III: Nirvana - Release 1.0
This is the final version of Nirvana on Moddb. I won't be in the development of this mod anymore. For details regarding this release, click -->
WarCraft III: Nirvana - Beta - Patch 2
WarCraft III: Nirvana - Beta - Patch 1
Extract all files to nirvana's directory, then run update.bat to patch. You may delete all contents of this patch when it's done. For more information.
WarCraft III: Nirvana - Beta
Beta version of Nirvana, Blood Elf added. Copy all the files to your warcraft3 directory and start nirvana.exe to play. For more information, please refer.
WarCraft III: Nirvana - Alpha 2
Sorry for the delay, I was busy fixing a bug that could cause game malfunction when it's running on non-English warcraft3.
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Nirvana is a melee mod for WarCraft III TFT. It adds several custom races and can be played on any melee map. This project is focusing on renovating WC3, expanding its playability while keeping it well balanced.
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This is the final version of Nirvana on Moddb. I won't be in the development of this mod anymore. For details regarding this release, click -->
Release 1.0
Preface:
This version of Nirvana has undergone some major structural changes, including a enhanced graphic engine, extension mode, and a custom race interface for follow-up development.
As for game contents, it is a early merge with guojia(uduuduuud) and chyj's version of Nirvana. For more information about future updates, please refer to this thread:
For those who might concern, I am no longer in the development of this mod. After this release, I will be releasing a Development Kit alongside with a detailed documentation showing the necessary steps about adding an extra race in Nirvana.
I hope you enjoy this mod.
Installation:
- Move/Extract all files(not the folder itself) to your WarCraft3 directory.
- Launch Nirvana.exe.
NOTE: If you encounter errors when trying to start the game, please make sure you have installed the following runtimes:
File Description:
Nirvana.exe - main program(modified from War3.exe)
Nirvana.dll - game library(modified from Game.dll)
Nirvana_ext.dll - entension manager
Nirvana.ini - configuration file
Nirvana.mpq - game resources
Nir_Plugin_RenderCraft.dll - enhanced graphic engine for Nirvana(speical thanks to actboy168 for providing the Direct3D8to9 framework)
Nir_Plugin_CursorBind.dll - plugin for locking cursor in windowed mode
Nir_Plugin_DelayReducer.dll - plugin for reducing wc3's local reaction time
Nir_Plugin_Manabar.dll - plugin for displaying manabar in gameyd_jass_api.dll - YDWE's JAPI library(derived from actboy168's YDWE project)
yd_YDWEBase.dll - JAPI library dependency
boost_filesystem-vc100-mt-1_55.dll - Boost C++ Libraries essentials
boost_system-vc100-mt-1_55.dll - Boost C++ Libraries essentials
Program Updates:
* Extension mode(please refer to Nirvana.ini for more details)
- Changing the +/- before dll name to enbale/disable an extension.
* RenderCraft - An enhanced graphic engine for WarCraft3
- Switch to DirectX9 rendering engine.
- Support Normal Maps, Boom Effect, HDR, and Dynamic Shadows.
- Set EffectEnable=1 to enable extra effects(might cause serious performance issue).
* Custom Race Interface(More information is available in the Development Kit)
- overwrites the Race List in Nirvana.ini and loads a extra mpq on top of Nirvana.mpq.
command sample:
Someone wrote: "Nirvana.exe -race Human,Orc,Undead,NightElf,BloodElf,CustomRace1,CustomRace2 -mpq YourMPQ.mpq"
Content Updates:
* Fixed some icon position issues
* Naga Water Shield now has new visual effect.
* Naga buildings now spawn cute little turtles when destoried.
* Murloc Oracle - Rage Poison has been changed to Mmmrrrggglll.
* Murloc Oracle - Mana Transfer has been changed to Murloc Recuit.
* Murloc Oracle - Illusion has been changed to Hex of the Murloc.
* Replaced Murloc Mutant with Acidic Oozeling.
* BloodElf swordsman and archer now should have their abilities turned on by default.
* Troll Lord - Shatter Barrier is now a passive
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