Соло рейд инджастис 2 мобайл когда
Completing one Solo Raid battle will fulfill a daily objective (worth 30 gems) while the event is active.
Rewards [ ]
For a gallery of possible completion rewards, see here.When a league defeats each raid boss, rewards are granted to every member; additionally, upon completing a raid there is a rank reward that depends on how well the player ranks against other league members in terms of damage dealt to the bosses. This will always include League Credits; other possible rewards include hero shards (including League exclusives), Orbs, level 30, 40, or 50 gear (there are 3 gear drops which are random within the posted possible levels in the chart below).
1 tier 4 Tech Xp Capsule
3,000 Gear Material
10,000 credits
1 tier 5 Xp Capsule of the boss's class
12,000 credits
1 tier 6 Tech Xp Capsules
Gear Drops: 60, 50, or 40
Gear Drops: 60, 55, or 50
Possible rewards from completing a raid.
Once completed, the raid can be repeated (funding again is required) at a lower, same, or higher difficulty level, as denoted by I - VI.
Contents
Raids
After all 4 sub-bosses are defeated, Brainiac can be attacked.
Raids are special battles than can only be undertaken by Leagues. Raids do not consume Stamina, but each player can only fight 3 times per day in one league. If you quit your league and join another one, it refreshes.
Currently, the "Brainiac: Collector of Worlds" Raid requires the players in a league to defeat 5 bosses. Boss Gorilla Grodd, Boss Doctor Fate, Boss Scarecrow, Boss Captain Cold, and finally Boss Brainiac. Boss Brainiac can not be attacked until the 4 sub-bosses have been defeated. Once the attack has begun, the league must defeat Boss Brainiac in four phases to complete the raid.
Raids on funded by the League through credit donations by members. Once started by an officer, the raid will last 3 days.
The Rules [ ]
When a player's account reaches level 20, the Solo Raid mode is unlocked. Progression is similar to group Raids that you would participate in through Leagues where there are 4 sub-bosses and one main boss. Unlike League Raids, credits are not required to start.
There are 5 Solo Raid levels, each with their own sub-bosses and main boss that increase in difficulty with each level.
Unlocking Requirements [ ]
- Level 1 - Available to all when Solo Raids are unlocked.
- Level 2 - Available after defeating (4) Solo Raid Bosses or Sub-Bosses.
- Level 3 - Available after defeating (8) Solo Raid Bosses or Sub-Bosses.
- Level 4 - Available after defeating (12) Solo Raid Bosses or Sub-Bosses.
- Level 5 - Available after defeating (20) Solo Raid Bosses or Sub-Bosses.
Solo Raid Energy [ ]
Players receive 6 attempts per day, with 3 attempts updating every 12 hours.
Heroes and teams [ ]
The following heroes and teams are considered to be exceptionally strong in Raid battles.
King of Atlantas Aquaman: Aquaman features a powerful special 3 that will remove a percentage of his opponent’s health three times per match. This, combined with the damage bonus he receives from using his abilities makes him a especially good character to use in raids.
Arkham Knight Batman: Batman’s smoke bomb has a 50% chance to stun raid bosses, even those that have stun resistance. This allows for Heartbreaker Harley Quinn to utilize her powerful damage bonus against stunned opponents.
Heartbreaker Harley Quinn: When paired with Arkham Knight Batman, Harley can deal immense amounts of damage to raid bosses after they are stunned.
Raven: Widely considered to be one of the most powerful legendary cards in the game, Raven’s darkness stacks allow for unimaginable amounts of damage to be dealt to bosses. When she was first released, it was possible to break the damage cap with her, with some attempts dealing over a billion damage.
Last Laugh Joker: Joker grows more powerful with every defeated opponent, which includes minions. This allows him to progressively grow stronger, as well as deal high amounts of damage. Additionally, his special 2 can be easily chained to his basic/swipe combos, allowing for an attack chain.
Red Hood: Though not the most powerful or popular hero for raids, Red Hood does posses a very unique ability in that he can extend the duration of a battle’s timer using his supermove. This means that while he cannot deal lots of damage on his own, he can give your damage dealers more time in the battle.
Contents
ОБНОВЛЕНИЕ 4.0 INJUSTICE 2 MOBILE
В Injustice 2 Mobile вышло обновление под номером 4.0. В данной статье мы рассмотрим все нововведения, которые были добавлены в игру.
СОБЫТИЕ СОЛО-РЕЙДА: РАССВЕТ АПОКОЛИПСА
НОВЫЕ АРТЕФАКТЫ: АПОКОЛИПС
ИСПРАВЛЕНО ЕЩЕ БОЛЬШЕ ОШИБОК
Мы исправили еще больше ошибок, включая проблему с задержкой Робина из Бэтмена-ниндзя.
Подписывайтесь на нашу группу по Injustice Gods Among Us Mobile для того, чтобы следить за новостями игры и узнавать о новых публикациях на сайте.
Heroic Mode [ ]
Heroes who complete all 5 levels in Normal mode will unlock a new difficulty tier known as "Heroic Mode". In this mode, you can face off against all previously defeated bosses, but their health has been reset and they receive attack and health bonuses that increase with each completion. In heroic mode, each hero can only be used once per day.
Raid Master [ ]
King of Atlantis Aquaman has powerful effects useful for raids. His Passive 1, Building Tsunami, gives him stacking damage buffs on all his specials, which is only active in raids. His special 3, Wrath of King Atlan, allows him to reduce enemy current health by 10% up to 3 times in a match, making it extremely effective against raid bosses with huge amounts of health. The latter especially is very helpful to newer players, as this allows them to contribute significantly simply by having him without needing to have high stats.
When multiple players in a raid attack the same boss, the damage calculation considers Wrath of King Atlan's damage by taking into account the health the boss was at when they entered the match - other player's damage is not registered until after they finish. This means attacking at the same time is more effective. 3 uses of that special by a single player at full health would take off at least 27.1% of the boss's health - up to a staggering nearly 1.6 million in Raid VI. In other words, just 4 players doing nothing else other than using it 3 times each (without being dodged or blocked) would already be able to KO any boss (or one phase in the case of Brainiac).
At one point prior to his release, he was said to be the first Raid Master hero, hinting that there could be more heroes with bonuses in raids in the future.
The Fights [ ]
Each boss has a vast amount of health, multiple modifiers, and is immensely difficult to defeat in one go by a single player. Instead, damage dealt to bosses will accumulate; every player can fight in the raid 3 times per day, done by up to 30 members (max number of players in a league). Each boss also has a "weakness" to three certain heroes; if they are on your team, you gain different team-wide bonuses against that boss (this does not change between raids or difficulty changes). For raids I-IV, each hero you own can be used once per day (max 3 times per raid). For raids V-VIII, each hero you own can only be used once per raid.
Rewards (Apokolips Artifacts) [ ]
Please note that the range of stats change are shown below for each Artifact along with the rate of increase with each level upgrade. Similar to the Azure artifacts, upgrading these artifacts costs Apokolips Fragments and to fully upgrade an artifact, it costs 160,500 fragments for the silver tier, 257,000 fragments for the gold tier and 384,000 fragments for the legendary tier.
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