Как найти фортресс в майнкрафте
Technical
This app uses some relatively new web technologies. As a result, some features may be disabled for older browsers. I recommend using the latest version of a major browser such as Chrome, Firefox, Edge or Safari.
Advancements [ ]
Icon | Advancement | In-game description | Parent | Actual requirements (if different) | Resource location |
---|---|---|---|---|---|
A Terrible Fortress | Break your way into a Nether Fortress | Nether | Enter a Nether fortress. | nether/find_fortress |
Contents
Структура [ ]
Спаунер ифритов, сгенерированный наполовину в породе
Содержимое сундука, сгенерировавшегося в адской крепости
Ещё один пример сундука
Также, адский забор можно встретить в качестве ограждения в некоторых комнатах. Адская крепость включает в себя:
Содержание
Usage
Seed Selection
The first thing you should do is select a seed and version. You can either type it in manually, or you can load it from your savegame. The latter can be done by clicking on "Load from Save. " and selecting your level.dat, or by drag&dropping the level.dat file into your browser window. Level.dat is a small file located in the folder of every Minecraft savegame. You can find the savegames in the saves folder of your Minecraft installation. On Windows you can use %appdata%\.minecraft\saves to get to that folder.
Levels allow you to store and reuse seeds on this website, without having to load your savegame every time. When loading a seed from a level, the seed will automatically be stored as a level.
Navigation
Once you entered your seed and version you can start using the map. To scroll, use your arrow keys while your mouse cursor points at the map, or move your mouse while holding down the left mouse button. You can use the slider below the map or your mousewheel for zooming. The lower inputs allow you to go to a specific point (e.g., your base) of the map and set a marker there. You can always remove and add the marker by double clicking on the map. The "Save Map" button allows you to save the currently shown map as png image file.
Touchscreen
When using a touch-enabled device, an extra option for enabling/disabling touchscreen control will appear below the map. With that option enabled, you can drag the map with your finger to navigate, you can pinch to zoom in and out, and you can tap and hold to set a marker on the map. By double tapping on the map, you can quickly enable/disable the functionality as well.
Video [ ]
Адская крепость
История [ ]
Официальный выпуск Java Edition | |||||
---|---|---|---|---|---|
1.0.0 | Beta 1.9 Prerelease | Адские крепости добавлены в игру. | |||
1.4.2 | 12w36a | Добавлены скелеты и скелеты-иссушители как обитатели адской крепости. | |||
1.6.1 | 13w18a | Добавлены сундуки, генерирующиеся в адской крепости. | |||
1.8 | 14w27a | Генерацию адской крепости можно включить или выключить с помощью опции «Генерировать структуры». | |||
14w30a | Добавлена возможность появления обсидиана в сундуках. | ||||
1.8 | Спаунеры ифритов теперь появляются по всей адской крепости. | ||||
1.9 | 15w43a | Уменьшено количество стопок в сундуках с 2–5 до 2–4. | |||
1.16 | 1.16 Pre-release 3 | Адские крепости встречаются чаще. | |||
Альфа-версия Pocket Edition | |||||
0.12.1 | build 1 | Адские крепости добавлены в игру. | |||
Legacy Console Edition | |||||
TU7 | CU1 | 1.0 | Patch 1 | Адские крепости добавлены в игру. | |
TU9 | Изменены комнаты адского нароста, чтобы они были больше похожи на комнаты из ПК версии. | ||||
TU19 | CU7 | 1.12 | Сундуки теперь генерируются в адской крепости. |
History [ ]
First screenshot of nether fortress.
Brightened version of the previous screenshot.
Second screenshot, showing a large complex of the nether fortress.
Minecraft Wiki
The Minecraft Wiki is no longer considered as official by Microsoft and therefore several changes are required to be made, including to the wiki's logo. Please read this announcement for more information.
Issues [ ]
Issues relating to "Nether Fortress" are maintained on the bug tracker. Report issues there.
Structure [ ]
Segments of a nether fortress that are fully enclosed.
The general pattern of the walkways.
A lava well found inside a nether fortress.
Nether fortresses are large complexes, composed of nether bricks materials, that are supported by massive pillars that tower high above the lava oceans. The fortress generation starts with a plain four-way crossing centered at chunk coordinates 11,
, 11 of the designated chunk. A fortress has two areas, an exterior area of open bridges and an interior area of enclosed corridors. Both the bridges and corridors can end in a "broken" structure or may simply end without elaboration. Fortresses can tunnel through netherrack, giving the "exterior" areas an appearance of tunnels with nether brick floor and netherrack walls and ceilings. At broken sections the terrain is not cleared, which may create a tunnel that leads straight into a wall of netherrack.
The exterior consists of:
- Straight bridges.
- Up to 5 plain four-way crossings.
- Up to 4 four-way crossings with arches made of nether brick and nether brick fence.
- Up to 4 small rooms with a single entrance, and full-block "stairs" leading to the roof, which may have a single path leading out.
- Up to 2 blaze spawner platforms: structures consisting of three full-block "stairs" leading to a small platform fenced with nether brick fence, with a blazespawner in the center.
Stairs in a nether fortress, with nether wart growing next to them.
The interior of the structures have 1×2 windows with nether brick fences as the windowpanes. The fences also form gate-like structures at the entrances of some rooms and corridors. Rooms include:
Blocks [ ]
A blaze spawner generated in the nether fortress.
Fortresses use a list of possible mobs to spawn that is separate from the rest of the Nether, regardless of the biome the fortress generates in. This includes zombified piglins, skeletons and magma cubes, as well as two exclusive mobs not found anywhere else: blazes and wither skeletons.
In Java Edition, the spawning algorithm has two checks:
- It checks if the spawn coordinates are within the "bounding box" of a single piece (e.g. corridor or walkway) of the fortress. In this case the block type of the ground does not matter.
- It checks if the spawn coordinates are within the "bounding box" of the entire fortress and whether the ground consists of nether bricks.
If either check passes, it uses the special mob list for fortresses rather than the list for the biome when choosing the mob to spawn. The actual mob spawning proceeds as normal for the mob chosen from this list.
In Bedrock Edition, instead of spawning anywhere within a structural bounding box, mobs spawn only on the northwest corner of various blocks scattered few and far between throughout the fortress. In order to identify these spawning spots, glass panes must be placed all over the fortress at the second block up from the ground.
Mobs spawn at a much higher rate if the fortress is surrounded by soul sand valley or warped forest biomes, as hostile mobs in these biomes (ghasts, skeletons, endermen) spawn much less frequently, allowing most hostile mobs to spawn in the fortress.
A chest that generated in a nether fortress.
Fortresses generate nether fortress loot with chests in the indoor sections placed at some corridor turns.
In Java Edition, each nether fortress chest contains 2–4 item stacks, with the following distribution:
In Bedrock Edition, each nether fortress chest contains 2–4 item stacks, with the following distribution:
- ↑ ab The size of stacks (or for unstackable items, number) of this item on any given roll.
- ↑ ab The weight of this item relative to other items in the pool.
- ↑ ab The odds of finding any of this item in a single chest.
- ↑ ab The number of items expected per chest, averaged over a large number of chests.
- ↑ ab The average number of chests the player should expect to search to find any of this item.
Trivia [ ]
- In rare cases, a fortress may not generate any indoor rooms except one single lava room, forcing the player to go to another fortress (or housing unit bastion) to find their first nether wart. This usually occurs when a portion of the exterior section of the fortress blocks the exit to the interior section of the lava well room.
- Sometimes, two or more fortresses can generate close to or even within one another, ultimately creating an even larger cumulative fortress.
- Under the lava well, there is an opening out of the fortress, with a single block of nether bricks from which the lava spreads out.
- For 1.16 Nether biomes, the soul sand valleybone blocks and basalt pillars (down to within three blocks as-usual of a walkway) can replace more nether bricks. Less-often, crimson forest and warped foresthuge fungi, nether wart blocks and warped wart blocks and crimson stems and warped stems can replace nether brick, most visibly along walls.
- Nether fortresses, together with swamp huts, ocean monuments and pillager outposts, are the only four generated structures in the game that have special spawning rules within their bounding boxes.
-
are not included, since the spawning condition is dictated by the spawner rather than the dungeon structure.
Generation [ ]
Nether structure generation in Java Edition. The black lines represent each region and the dots represent coordinates. Green is where they can generate and red is where they cannot.
Nether structure generation in Bedrock Edition. The black lines represent each region and the dots represent coordinates. Green is where they can generate and red is where they cannot.
Nether fortresses can generate buried in netherrack. In such a case, the interior is not filled with netherrack; all hallways and passages are clear except for open walkways and bridges. It is possible but rare for glowstone, crimson trees, and warped trees to generate inside the fortress pathways.
Nether Fortress
A nether fortress, or simply fortress, is a large complex of bridges, corridors, and towers found in the Nether.
Gallery [ ]
Some nether warts found at a stair.
Demonstration of the pathway architecture and its ability to cut through netherrack.
The blaze spawner room.
The abrupt end of an inside corridor.
A large amount of corridors. Notice how corridors do not develop arches in their supports.
A ghast that has spawned inside of one of the larger rooms.
A player in a fortress with another nether fortress across from it.
A fortress with another one generated on top of it.
The lava well room.
A large nether fortress.
A triggered blaze preparing to attack who still hasn't flown.
A triggered blaze preparing to attack with fire around it, floating on the wall of a nether fortress.
Проблемы [ ]
Отчёты об ошибках, связанных с «Адская крепость», поддерживаются в системе отслеживания ошибок Mojira. Сообщайте о найденных ошибках там (на английском языке).
Содержимое сундуков [ ]
Открытые переходы, проходящие под слоем адского камня и других твёрдых составляющих Нижнего мира, выглядят как туннели 3×3 блока.
Крайние переходы заканчиваются рваными обрывами.
Команды консоли/locate
Отображает в чате координаты ближайшего строения заданного типа выполнившему команду игроку.
- Java Edition
- Bedrock Edition
Достижения [ ]
Значок | Достижение | Описание | Предок | Задача (если отличается) | Идентификатор |
---|---|---|---|---|---|
Чертоги страха | Ворвитесь в адскую крепость | Нижний мир | Зайдите в адскую крепость. | minecraft:nether/find_fortress |
История [ ]
Официальный выпуск Java Edition | |||||
---|---|---|---|---|---|
1.11 | 16w39a | Добавлена команда /locate . | |||
1.16 | 20w11a | С помощью команды /locate можно найти адские ископаемые останки. | |||
Официальный выпуск Pocket Edition | |||||
1.0 | build 1 | Добавлена команда /locate . | |||
build 2 | Удалена команда /locate . | ||||
build 3 | С помощью команды /locate можно найти только крепости. | ||||
1.1 | build 1 | С помощью команды /locate можно найти любую натуральную структуру. |
Материалы сообщества доступны в соответствии с условиями лицензии CC BY-NC-SA 3.0, если не указано иное.
Credits
Thanks to Earthcomputer for his work on bedrockified, which made it possible to support Bedrock Edition.
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