Как легко убить дио овер хевен в yba
а чтоб ещё раз к дио зайти нужны все части трупа святого?
SONIX_777
А на данный момент его можно убить?
Потап Иванов
Kakyoin Noriaki
Я с зе ворлда убивал😭
Челендж 2007
Брат далеко пойдёшь
Ilya Sokolov
можешь дать кость Дио?
прост я новичок выбил The World хотел апнуть а части тела не нашёл да и вайти снейка я не выбивал
Илья LEONARD
я убил дио на изи с сптв не особо вкачаным,дио ох бомж
Ru Felix
Flex Blood
а вещи пропадают?
Konstantin Danilov
Бро видос зашибись но прошу уточняй пж что за вс его легко убить другие стенды так не могут. И вторая проблема надо иметь с мун и вс в 2 слотах выходит что проблемно
Trivia
- Heaven Ascension DEO is located at the Heaven Arena; you can enter it by collecting all the Corpse Parts and talking to JOE.
- Even if the quest is completed, you still need all four corpse parts to enter the Heaven Arena.
- Heaven Ascension DIO is immune to Time Stop, and Return To Zero (Cancel Time Stop, not de-summon stand).
- It takes just about 7 minutes for Heaven Ascension DEO to respawn.
- There is a 2% chance that Heaven Ascension DEO will drop his hair upon death.
Combos, Tips and Glitches
- Because TWOH costs lots of skill points, it is recommended not to upgrade time stop any further than just the move itself, because of the 50% damage cap, and that it is possible to one shot.
- LMB x2 + R
- Barrage + R (Not a true combo, possible to get parried)
- Y + R (Reality Overwriting Punch + Barrage Finisher)
- Y + E + R (Reality Overwriting Punch + Stand Barrage + Stand Finisher)
- T + E + Y + T + G (Knife Throw + Stand Barrage + Reality Overwriting Punch + Knife Throw + Heaven Ascended Smite) (Also untrue)
- E + Y + T + R (Stand Barrage + Reality Overwriting Punch + Knife Throw + Barrage Finisher)
- Z + G (Time Skip + Heaven Ascended Smite) [Good way to catch opponents lacking and start off a rag-doll combo]
- Almost one-shot combo: charge spin(not needed): H(ts)+V(steel ball)+B(multi steel ball)+T+Y+M1s (ts ends) +G
- This stand has one of the best far ranged Area Of Effect. Use it to your advantage against long-range stands.
- This stand has the longest time stop. If used correctly you can do a 100-0 combo!
- This stand is great for AOE damage, meaning it's great for team fights.
- TWOH has what is almost the highest reliable DPS in the game.
- T+Y+G is a great way to start off your Time Stop.
- This Stand is good in 2v2s due to its Injury Overwrite and AOE.
- You can no longer use Time Skip right as your Time Stop begins to quickly teleport to your target.
- Strangely enough, TWOH can do still 12 damage LMBs when paired with Pluck.
- Spin required: Y + H + T + V + B + M1x5 + Z + G (Reality Overwriting Punch + The World + Knife Throw + Steel Ball+ Multiple Steel Balls + 5x LMB Time Skip to the enemy + Heaven Ascended Smite)
- Boxing Combo: T + Y + Boxing Barrage + C + G + H +(Insert random TS combo) and repeat
- It is recommended to pair TWOH with Spin or Boxing. You shouldn't use Hamon with this stand because it no longer increases TWOH's damage.
- Before time stopping, try to hit your opponent with reality overwriting punch or heaven ascended smite first if they have TS resistant or GER. Since if they don't have good sturdiness, they will be stunned for a moment long enough for you to TS and waste their TS resist. This also applies to other stunning moves.
- Using moves that apply an effect (the crippling and body morphing of reality overwrite, the freeze from vaporization freeze, etc..) in the middle of time stop, won't have the effect applied to the target after time stop ends. A way to counteract this is to use any of these moves one or two seconds before time stop ends or when the voice line that indicates time stop is ending activates.
H + T + LMBx4/5 + T + LMBx4/5 + Y (Time Stop + Knife Throw + LMB x4/5 + repeat previous 2 once + Reality Overwriting Punch) Spin Combo: T+V+B+Z+Y+G+H+E+M1+Y (Throw Knives + Steel Ball + Multiple Steel Balls+ Time Skip to the enemy+ Reality Overwrite + Heaven Ascended Smite+ Time Stop+ Barrage until their TS movement is over + LMB x4 + Reality Overwrite)
Spin: T+B+V+Z (towards enemy)+Y+G (Heaven Knives+ Multi Steel Balls+ Steel Ball+ Time Skip to enemy+ Reality Overwrite+ Heaven Ascended Smite)
Spin: No TS Mastery Just Unlock Timestop no upgrades H+T+V+B+ 5x M1's+T+Y TS Ends Time Skip To Enemy and J.
Contents
Heaven Ascension DIO
When you have completed the Quest for gathering all of the Saint's Corpse Parts for JOE, he will send you to DEO's realm to defeat him.
Heaven Ascension DIO is one of the Bosses you must defeat in order to obtain Made In Heaven or The World: Over Heaven. Heaven Ascension DIO has been renamed "Heaven Ascension DEO" in-game in order to avoid copyright issues.
JOE won't take your Corpse Parts.
Behavior
When you attack Heaven Ascension DIO from a far distance, he will Time Skip behind you and perform a barrage.
When DIO is Half HP, he will begin to use his Reality Overwrite moves and will Time Stop every 10 seconds. He will also start using the Self Injury Overwrite move on himself in order to heal.
Tips and Tricks
- While Heaven Ascension DIO does have reality overwrite punch, he does not have the passive. This means that it's very important to use moves that increase your defense because he cannot bypass them.
- When barraging, try not to fully barrage, because H.A.D can counter barrage towards the end.
- If he barrages, you shouldn't barrage back, as he will almost always do a barrage finisher afterwards, which means that if you barrage back you might be loosing out on a little bit of damage, which is not good for fighting this boss and Joe Kujoh
Main Stand
Star Platinum:
You have to unlock all the moves, no need to max out rage and upgrade Stand Jump to III.
Star Finger is really helpful as it is a good stun when paired with Inhale. Jaw Breaker is also useful for ragdolling someone. Stand Jump will be very useful, along with Time Skip, because this will help keep distance from H.A.D.
SP+Boxing Combo: Star Finger+ Inhale + 4 LMB + Eye Gouge + Ora Kicks.
Once H.A.D gets ragdolled, he will time skip behind you within 3 seconds- Stand Jump in order to escape from this move.
SP+Hamon Combo: Star Finger + Barrage + Zoom Punch + Inhale + 4 LMB + Ora Kick.
Hamon is recommended, because it has a good amount of defense and damage with a useful stun from Zoom Punch and a burning effect from Scarlet Overdrive.
Zoom Punch + Star Finger + Sunlight Yellow Overdrive + Scarlet Overdrive + Finisher.
Star Finger + Time Stop + Barrage + Zoom Punch (when Time Stop ends) + Star Finger + Ora Kick.
Keep your distance and use these combos. If needed, enable Rage Mode to increase your defense.
Star Platinum: The World + Vampirism:
You must have every move unlocked to complete this.
This is a combo to beat H.A.D with SP:TW and Vampirism. Combat precision + Time Stop + Barrage (he can't barrage back in time stop) + Platinum Slam + 4x LMB + Ora Kicks + barrage TS ends + Skull Crusher + Freeze + Life Drain + dash backwards + Space Ripper Stingy Eyes + Heavy Punch + Barrage + Ora Kicks. Then keep on fighting and when low, you should use Skull Crusher + Beatdown (if SC is on cooldown just use beatdown,) since it is long it should give a good time to heal a portion of your health back.
C-Moon + Spin/Hamon/Boxing:
C-Moon with Spin has a very great stun, so use that mostly to your advantage. For example, Gravitational Shift is a great combo starter. Note to always use T after you use Y so you can add extra damage. If H.A.D is about to stop time, press Z and jump so you'll be stuck in mid air, resulting in H.A.D being unable to damage you during stopped time. Z also increases your gravity moves by 2x, which can deal extreme amounts of damage if used well. Also, your counter is useful when it tries to hit you with a heavy damaging move, since you can negate it and add even more damage.
Golden Skin + Gravitational Shift + Steel Ball + Multi Steel Ball + 4x LMB + Surface Inversion Punch + Uppercut to the Moon + Spin Punch + Barrage + Heavy Punch + Steel Ball + Multi Steel Ball + 4x LMB + Spin Punch.
Hamon is another recommended Speciality, as it can heavily buff its damage while having the Hamon Charge passive. You also gain a 30% reduction of damage taken and a 25% damage output boost. This will come in EXTREMELY handy as you can quickly melt H.A.D's health. When you're about to use gravity moves, always use it with Hamon charged. A combo is Z + E + B + Y + T. This can melt H.A.D's health very quickly. Always try to use this combo; its Z can be replaced with the counter move too.
Boxing is the last recommended Spec. Although it is not as good as Hamon, it can be used to extend attacks and punish H.A.D hard if used well. Having an extra barrage (similar to Hamon's Sunlight Yellow Overdrive) and your jaw breaker can Stand crash H.A.D, leaving you an open space to attack. Your Eye Gouge doesn't do anything except damaging and slowing him down, so you can use other moves while he's slower.
Gold Experience Requiem + Hamon:
Note that you must unlock the Hamon Punch passive.
GER + Hamon is a powerful matchup for beating H.A.D, but it's good to have one friend with you that can be used to take turns whenever you're low. Try to spam X with Hamon charged, as it can deal heavy damage output. Do not barrage first, and always spam LMB after you finish barraging. Always keep your Hamon charged, as it will come in handy sooner or later. Note that H.A.D has an extremely long Time Stop, so you can just Return To Zero to cancel it or summon a tree so he won't be able to hit you during it. A good combo with Hamon charged is X (use scorpions instead of directly hitting them) + LMB x5 (wait until they barrage) + E + LMB x4 + R.
Awakening can melt H.A.D's health quickly when paired with charged Hamon, use it whenever you can so you can send out an arsenal of attacks. Never forget to spam LMB at H.A.D once he finishes barraging, as it can deal heavy damage with Awakening, and even more so with Hamon charged. Do not directly hit your X, as scorpions deal more damage than directly hitting H.A.D
D4C:LT can make it so that H.A.D cannot damage you. Start off with 4 m1s, a barrage and then LT then if H.A.D barrages you, you can dimension hop and sooner or later you will auto leave and you can heal since H.A.D cant leave the dimension hop. rinse and repeat and you can cheese him.
Support Stands
There are other Stands that can be used for support, but these are the recommended ones while fighting H.A.D with your friend.
Gold Experience:
Gold Experience is almost a made-for-support Stand. It has a heal which gives 60 hp, and a move that can cripple H.A.D, along with a beatdown. If your friend is low, you can quickly heal them and then use beatdown on H.A.D, allowing them time to quickly pose and heal. If H.A.D uses Time Stop, you can quickly summon a tree to avoid any attacks. Your barrage's damage output isn't half bad too, so you and your friend could double barrage at H.A.D.
Hierophant Green:
Hierophant Green is an excellent Stand to stall time for your friend to quickly pose and heal due, to its 20 meter Emerald Splash and normal Emerald Splash. Your Emerald Splash can deal hefty amounts of damage, with an amazingly short cooldown giving you the ability to spam the move. Your 20 meter Emerald Splash is also another good way to stall time for you and your friend to pose. However, your close ranged moves are weak, so you're going to have to rely on Specs like Hamon for damage output, and Boxing for more melee moves.
Appearance
He takes the appearance of a man with spiky blonde hair, put up in a green headband with a heart in the center. he can be found in a yellow jacket with many heart motifs and a black tank top worn underneath the jacket. His lower body has many heart motifs on it and DIO's overall appearance has a yellow color scheme.
Heaven Ascension DIO
Heaven Ascension DIO is one of the hardest bosses in the game, with approximately 600 HP.
You must defeat him in order to obtain his Bone, a vital component for evolving C-Moon into Made In Heaven and The World into The World Over Heaven in The Heaven's Plan.
You will be assigned to defeat him after talking with JOE and bringing him all 4 of the Saint's Corpse Parts.
Skills
Passive - Reality Overwrite: Any attack TWOH does will dish out "True Damage", meaning it will bypass all passive defense buffs the enemy may have. This stacks with the Pluck M1 buff.
LMB - Punch: This short move with a short cooldown deals 10.1 damage at max Destructive Power and can be combo'd 5 times, ultimately dealing 50.5 damage if all hit.
E - Stand Barrage: TWOH does a powerful and fast barrage, dealing 1.7 damage per hit with max Destructive Power.
R - Barrage Finisher: TWOH throws a heavy punch that ragdolls and deals 20.1 damage.
T - Knife Throw: TWOH throws a knife which deals 8.1 damage. This can be upgraded to 3 knives and upgrading Heavenly Knives gives Area of Effect damage which bypasses block and cannot be parried. The downside is a longer cooldown.
Y - Reality Overwriting Punch: TWOH throws a punch similar to a Barrage Finisher, but this time TWOH overwrites the opponent and can bypass block. Deals 20.1 damage, has stun, can cripple, randomizes the opponent's body shape like Chariot Requiem's Conqueror's Will and Made in Heaven's Universe Reset. If the arm of an opponent is deleted, it increases the damage the opponent receives (losing both arms prevents blocking), and if the leg of the opponent is removed, it removes the ability to run. However, this move has a longer windup and therefore is easier to get perfect blocked, while it can also be cancelled. Throwing this move out at random is likely to get you parried or cancelled by and subsequently combo'd. Despite doing only 20.1 damage, the move is a very good punish tool thanks to the hitbox expander and limb removal. If this move is used in Time Stop, it will not remove limbs nor expand hitboxes, and will act as a regular Barrage Finisher.
U - Self Injury Overwrite: TWOH Overwrites the user's injuries, healing 36.9 HP (at max Midas Touch), removing all status effects, and recovering any missing limbs.
X - Injury Overwrite: TWOH goes in front of the user, but instead of damaging, it heals whoever is hit for 36.9 HP (at max Midas Touch), as well as restoring all missing limbs similar to Gold Experience's Distribute Life.
G - Heaven Ascended Smite: TWOH slams the ground and causes powerful AoE damage, dealing 35 damage to anyone hit with high knockback and ragdoll. This move can be cancelled if hit during startup frames, but instantly breaks a guard and cannot be parried.
DIO (Boss)
DIO (formally Dio Brando) is the main antagonist of both Phantom Blood and Stardust Crusaders. In Your Bizarre Adventure, DIO is a boss that can be found in the mountain area next to the train station. You will be assigned to defeat him if you talk to Doppio. DIO has over 300 Hp.
The World Over Heaven
Originally, this Stand was paired with Hamon thanks to The World: Over Heaven's passive ability. However, in an update after it's release, it is no longer able to get the damage buff from Hamon, making it near useless on it now. Spin took it's place thanks to it's low cost and stun, but when the stun on Heaven Ascended Knives were nerfed, it was dropped too. In recent times, Boxing has become the main specialty, though whether or not others will pop up remains to be seen.
In spite of it's nerfs, The World: Over Heaven has remained as one of YBA's strongest, if not, the strongest Stand in the game. Reality Overwrite is among the best passive abilities in the game, allowing the user to ignore defense boosts with attacks done by their Stand (e.g. The World: Over Heaven's M1s will always deal 10.1 damage with maximum destructive power). It's Knife Throw, while blockable, has a secondary upgrade. For four skill points, Heaven Ascended Knives can be purchased. This allows Knife Throw to emit a small, aoe effect which deals minor damage and bypasses block.
Reality Overwriting Punch bypasses block, making it a great tool to steal momentum while debuffing the opponent by messing with their hitbox and removing a limb for a long time. To top it off, it has a deceptively short cooldown. Injury Overwrite and Self Injury Overwrite, while disregarded due to being the weakest healing moves in the game, are compensated through The World: Over Heaven's consistent, massive DPS when compared to Tusk (Act 4) and Gold Experience Requiem. Heaven Ascended Smite does a nuclear level of damage, has a massive hitbox, ragdolls the opponent, Stand Crashes them and is a true block break. Finally, The World: Over Heaven is notorious for having the longest Time Stop in the game, starting off at six seconds at base level, having a maximum of nine seconds.
Even though it has many numerous advantages which almost always overshadow it's flaws, they are still present in the Stand. Reality Overwriting Punch cannot be randomly thrown out without care as it is parriable and cancellelable, it's self-heal is the weakest in the game (Injury Overwrite in particular having a cooldown that does not deserve to be as long as it is), Heaven Ascended Smite being cancellable upon startup and having a very long cooldown and Time Stop, like all the others, can be cancelled if you are hit the windup. Finally, it is currently the costliest Stand in all of YBA, clocking in at a massive 75 skill points, 5 more than other notorious high cost Stands like Killer Queen: Bites the Dust, Star Platinum: The World and D4C: Love Train.
The World: Over Heaven has held a tight grip on the metagame at large thanks to it's numerous advantages and powerful, consistent DPS. Whether or not it will end up like Gold Experience: Requiem (at the time of writing) remains to be seen, as it is a Stand that has been consistently nerfed in multiple patch notes. However, for the foreseeable future, The World: Over Heaven is one of the strongest Stands in the game, and should be treated as such.
Defeating DIO
When you finally Defeat DIO, the Reward is $500 and +2880 EXP.
You will now have to obtain DEO's Bone to complete JOE's quest. There is a 16% chance of the bone being dropped, so you may have to fight him multiple times.
Attack Patterns
There are a few different attack patterns that DIO uses.
First is where he starts with Stand Barrage and then uses Stand Barrage Finisher, from there he starts attacking with basic Punches before finishing with a Heavy Punch. If you trip DIO before the fight starts with an attack that knocks back such as King Crimson Requiem's Dimensional Slash or Stand Barrage Finisher, he will immediately skip Stand Barrage and Stand Barrage Finisher.
His second attack pattern is where instead of using Barrage, he uses Leg Barrage. It is suggested to run away as the attack can do high damage as well as a trip.
Finally, when he rages he will start doing higher damage and will take less damage. It's greeted with him yelling and then using The World. If you have a stand with The World, you can prevent him from using it by using it if he gets near low health, which is normally when he uses it. If you have Time Stop Resistance, it is suggested you jump within 1-2 seconds of DIO's Time Stop as gravity is reduced during that time, meaning you will be paused in mid-air preventing DIO from hitting you until the Time Stop ends.
Why can’t i get dio’s bone?
I killer dio over heaven 10 times now what is the chance to get dio’s bone.
New comments cannot be posted and votes cannot be castidk m8 keep doing it i guess
Did it again and still no dio bone
It took me 35 tries but this was before the chance of it dropping was buffed. Just keep on trying. You are just unlucky
Make sure you get the quest every time you do it, it has a very low chanve of dropping and it took me more than 15 times (even after the spawn rate buff) so nust keep doing it and eventually you should get it
How to Obtain
This Stand is obtained with 3 steps. First, you need the DIO´s diary and read it with normal The World, you must win 25 matches in 1v1 mode. And then, you have to kill 50 players in Steel Ball Run. After that, you have to collect all Saint's Corpse Parts (redeemed and normal are both accepted) and talk to Jotaro Kujo. He will teleport you to Heaven Ascension DIO in order to get DIO's Bone. After getting DIO's Bone, you will have to go to the mountain near Jonathan Joestar. After getting to the top of it, resummon your The World. You will get The World Over Heaven. You do not require Worthiness to do this. Upon obtaining this stand, the DIO's Diary used to get The World Over Heaven as well as DIO's Bone will both be removed from you inventory.
*Note: You need at least Prestige 3 + Level 40 to fully obtain this Stand.
Entering DIO's Realm
- JOE: "Do you have the "Saint's Corpse parts" yet?"
- Player: Yes, here they are. (Continue) Bye. (Decline)
- JOE: "DEO should summon us to his realm any minute now. Get ready to beat his face in".
JOE and Player will be teleported to Heaven Ascension DEO's Realm. You will see that you are in a purple colour dimension with Heaven Ascension DIO across from you and JOE.
Tips and Tricks to Obtain TWOH
1st quest: Win 25 games in the 1v1's gamemode.
Use a stand you work best with. Using a stand that you're good at can help you win multiple 1v1s especially with people who aren't good at 1v1s or using weaker stands than yours. The best stands for killing in 1v1s is The Hand and Hamon or Star Platinum, but any stand that you are good at can work best. Using stands that are easy for defeating opponents can help you achieve 25 wins fast. Kill trading does not work anymore as it was replaced, so you may need actual skill because you cannot "win trade" as only one person can win.
2nd Quest: Kill 50 players in Steel Ball Run
Here, you have two ways of getting kills, you can kill trade or get kills by wiping. When kill trading, it is recommended to look for kill traders in Casual mode because there are a lot of people wanting to kill trade, some people lack PVP experience, and some people don't really want to win either, which is the opposite of Competitive mode. When kill trading, there is a great risk of getting scammed of your kill. This happens when the kill trader doesn't reset with you. They get a kill and you don't and they have a chance of getting more kills in SBR. When wiping, it is recommended to form a team. When claiming kills you have to be the player that dealt the most damage to the target, so using stands that deal immense damage like The Hand or Magician's Red can help significantly. Wiping can also help you more easily obtain a Corpse Part if you win, which helps in the next stage for unlocking TWOH. You can also have your teammates let you kill them at the end of SBR if they allow it. (You have to kill 50 DIFFERENT people so if it doesn't work, then your teammate had already given you a kill). This quest could take a long time so you might want to have some patience with it.
3rd Quest: Obtain DIO's Bone by defeating Heaven Ascension DIO in the Heaven Arena
It is not recommended to do the MiH quest alongside this, as if you do the MiH quest it will reset the TWOH quest and vice-versa.
The best Stands for doing this quest is The Hand or Whitesnake. Use Hamon with The Hand for a great chance of killing Heaven Ascension DIO. With Whitesnake, remember to first take away Heaven Ascension DIO's Stand disc, then use whatever you want except barrage. After both bosses reach half health, however, they will be unable to pull their Stand out. You can then M1 the bosses to death after you disable their Stands past half health as Whitesnake. You could also use Star Platinum: The World for this quest as you can activate awakening and hold block until you perfect block and then combo dio. If you have hamon with this, you are basically invincible as you have EXTREMELY HIGH DEFENSE AND ATTACK and also perfect block anything. Beatdowning will EAT health in this state.
4th Quest: Stand on top of The Tallest Peak in Naples with DIO's Bone and DIO's Diary in your inventory, and summon The World to complete the Heaven Plan.
Upon completing this step, you will glow with orange light similarly to if you were using Made in Heaven's Double Accel, before a server-wide flash of white light occurs blinding everyone for a short while regardless of where they are. After the flash, The World Over Heaven will be summoned in place of The World.
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