Grid is overloaded extra utilities что делать
Grid Power is an energy system added by Extra Utilities 2.
Содержание
If too many of one particular type of GP generator is used, those generators become less efficient. Efficiency is 100% until the total GP produced by that type of generator exceeds a specific limit, upon which efficiency drops; there is usually more than one threshold, and the efficiency will continue to drop in steps as further thresholds are exceeded. To see these thresholds, which differ by generator type, hover over a GP generating block in an inventory and check the tooltip. Efficiency ultimately puts a limit on the amount of GP one particular type of generator can efficiently produce, forcing a player to build a number of different types of generators if they want large amounts of GP.
Earlier versions of Extra Utilities 2 do not have the efficiency mechanic.
A player must build one or more of these generators first in order to power a Resonator, which allows the player to produce items that are required to craft the other generators.
The Manual Mill generates 15 GP. It is operated by right-clicking the mill. Turning or walking away from the Manual Mill will stop power generation.
Extra Utilities 2 grid is overloaded
For some reason, im getting a grid overload on my furnace generator even when it isnt connected to a system. Just the generator sitting on its own and its overloaded. Ive deleted the XU save file and it didnt resolve the issue. Any help?
New comments cannot be posted and votes cannot be castDo you have any upgrades? Are any of the other XU2 machines/grid power using things overloaded? If the grid is overloaded no XU2 machines will work apparently.
Everything is connected to a grid when you place it, how it cannot be?
You need more generation of grid power, or use less upgrades/machines that consume said grid power.
Something you have requires grid power. It could be anything. a transfer node, a ring, an upgrade in the generator. Best thing to do is get some passive grid power to supply whatever it is. Water mills are popular if that is an option.
Did you give yourself an angel ring? That requires GP (Grid Power). If you try to draw more Power from your grid, it will be overloaded and nothing will work anymore.
The Grid in EXU2 is ethereal and playerbound. EXU2 Blocks placed by you will draw from your grid or generate GP in your grid (generators / mills). The grid can be shared with others through the /xu_powersharing command.
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xenoflot commented Jan 5, 2017
If a GP network is overloaded, xu2 RF-based machines (such as the grinder) halt with the message "Grid is overloaded".
Also, looking at these machines (Furnace, Furnace Gen & Grinder) gives the gridpower usage display.
Since there is no Resonating Redstone Crystal in the recipes for these items, thus no link to the GP network, I am concluding that this is unintended behaviour.
extrautils2-1.10.2-1.1.3c
forge 2185
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scribbler957 commented Jan 5, 2017
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xenoflot commented Jan 5, 2017
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scribbler957 commented Jan 5, 2017
I suggest you close it and make a new issue requesting that generators not shut down completely when the grid is overloaded, or at least that it be a config option. Others might send their support and it will be more visible.
Both of those situations will overload the wire. To prevent it, use transformers as throughput limiters (that is what they really are in the game).
Tips in connecting generator banks to your heavy-watt power bus:
SkyFactory 3 Extra Utilities crusher "Grid is Overloaded"
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Jpk429
Guest
When I made my first crusher (the one from extra utilities 2) it won't work because it says the grid is overloaded. It is doing this because i have 2 upgrades on a transfer node and the grid is at 2/0. Im sorry if the answer is obvious IDK If i'm just doing something wrong. I just need to know if there is a way to fix my system so that the grid is not overloaded with my crusher and upgrades.
RenzosNips
New Member
Use any of the ExtraUtils power "mills" to generate Grid Points, which is the 0 in 2/0.
If a GP network is overloaded, xu2 RF-based machines (such as the grinder) halt with the message "Grid is overloaded".
Also, looking at these machines (Furnace, Furnace Gen & Grinder) gives the gridpower usage display.
Since there is no Resonating Redstone Crystal in the recipes for these items, thus no link to the GP network, I am concluding that this is unintended behaviour.
I have a heavy modpack so if this isn't happening in isolation, let me know and I'll try to narrow down the conflict.
extrautils2-1.10.2-1.1.3c
forge 2185
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xenoflot commented Jan 5, 2017
Indeed. It'd be ideal if the basic function worked w/o GP and just the upgrades stopped working in an overload case.
Thanks for letting me know! I'll leave this open. Perhaps Tema will see it.
scribbler957 commented Jan 5, 2017
I suggest you close it and make a new issue requesting that generators not shut down completely when the grid is overloaded, or at least that it be a config option. Others might send their support and it will be more visible.
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