Что такое невада в маднесс комбат
The Nevada Supermall (abbreviated NVSM) is a mall in Nevada and is the implied setting of Madness Combat 6.5. The advanced training recruitment center is located within the mall, and so there are many l33t agents and A.T.P. engineers stationed. The shopkeepers in this episode are basically undecorated Madness characters like grunts. The mall was first mentioned on several posters in Madness Combat 5.5. At the end of the episode, the Nevada Supermall fell to the ground and Sanford and Deimos entered. The train in Madness Antipathy apparently spawned from this building.
One notable site of the Nevada Supermall is the armory, NVSM Quartermaster. After Sanford killed the shopkeeper, he took a Colt Revolver, a Bren gun with extra magazines, and a pair of camouflage-patterned pants while providing Deimos with a belt, extra clips for his PM-9, and a M203 grenade launcher.
Later on, Sanford and Deimos reach a cafeteria. Many of the food items seen include sodas and hot dogs. Here, the protagonists continue to massacre l33t agents. Meanwhile, the cafeteria worker, witnessing the violence, shuts the windows in fear.
Right below the cafeteria is the advanced training recruitment center, labeled "Self Improvement," where l33t agents become A.T.P. agents. Two A.T.P. engineers were seen running the office, both of which were killed by Sanford and Deimos.
Next to the recruitment center is a clothing store, The Rift, a parody of The Gap. In the store are several racks that hang l33t agent, A.T.P. engineer and grunt uniforms. There is also a large box labeled "Happy Bargains!" that contain many miscellaneous articles of clothing. Sanford pointed his Bren gun at the shopkeeper, who quickly surrendered and then started passively reading a book. Deimos suggested a few pieces of l33t clothing, all of which Sanford rejected. From the bargains box, Deimos took a pair of black teashades, which he gave to Sanford. The box also contained a shirt that read, "I covered wars you know," which Sanford also tried on. After Deimos put on his new outfit, including his black visor, the door was suddenly blown open and A.A.H.W units entered, ending the protagonists' dress-up time.
The roof of the mall is a helipad. After leaving The Rift, Sanford and Deimos killed all the l33t agents stationed on the roof and then hijacked a helicopter.
MADNESS:Project Nexus
In MADNESS: Project Nexus the Nevada Supermall makes an appearance in the "Hard Sell" arena of Arena Mode, in which the player must defend The Artifact from the N51 who will try to destroy it.
Madness Combat 6, 6.5, 7, 7.5, 8, and 9
In Madness Combat 6: Antipathy, the red orb from the previous episode had begun to light up the entire horizon with an eerie red glow. Then, in Madness Combat 7: Consternation, the glow had expanded to light the entire sky in a red hue. Its importance in the series is, so far, ambiguous. In Madness Combat 8: Inundation, after the Improbability Drive was damaged, the sky cracks and a beam of light breaks through the hole and strikes the building Jesus and the Auditor are in. In Madness Combat 9: Aggregation, a small bit of darkness is seen at the beginning of the episode, because the Portable Improbability Drive was destroyed, then when normality is restored, the darkness continues to be seen and a bit of lightning is also seen.
Madness Combat 1, 2, and 3
Nevada appeared normal in the first three episodes of Madness Combat. The landscape was desolate and barren save for a tree (which appeared during MC1 and MC3) and the buildings in which Hank fought. The sun shone in the sky, illuminating the endless gray desert. However, the sun came to life due to the Improbability Drive and was killed in Madness Combat 3: Avenger, at which point the entire sky turned to darkness.
Trivia
- Krinkels states that Nevada can't "come back" to a level of stability, as it is in a constant state of flux.
- There doesn't seem to be any type of government in Nevada, according to Krinkels. to Krinkels, Nevada looks like a layered sphere.
- Nevada gets progressively worse and difficult to understand the further you get away from it, as stated by Krinkels.
To view an article on the state of Nevada from Wikipedia, click here.
Nevada
Nevada is the setting/battlefield of the Madness Combat series. It was first established as the locale in the intro to Madness Combat 2: Redeemer. Krinkels stated that he only used this location because "it sounded cool", however the deserted location was perfect for the plot of the series.
Nevada started off as a pristine, albeit completely gray, landscape, pockmarked with hills, cliffs and a few trees. However, as the series progressed, it began to take on an almost apocalyptic aura, especially after the sun was replaced with a red glow. One can only guess at the meaning of this, but it appears to have some connection with the ever increasing color of red in the series, from the blood to the red glasses of most of the characters. Red sometimes symbolizes death, which fits the series perfectly.
Madness Combat 10 and 11
Lightning strikes appear more often and the sky is more fractured in Madness Combat 10: Abrogation.
In Madness Combat 11: Expurgation, before Sanford and Hank were taken to Hell, the sky was both black and red.
Подпишитесь, чтобы загрузить
Nevada [Madness Combat]
Этот предмет добавлен в ваши подписки. Некоторые игры придётся перезапустить перед тем, как предмет будет загружен.
gm_nevada This map was created by me from "Madness Combat" animations in Garry's Mod.
Features:
-3D skybox
-No NPCs
-All the necessary models from Madness Project Nexus 2 Beta are present
-All the necessary textures from Madness Project Nexus 2 Beta are present
-Environment sounds from Madness Project Nexus 2 Beta are present
Contents
Madness Combat 5.5
In Madness Combat 5.5, Nevada looks very similar to how it looked in Madness Combat 5: Depredation, except the sky is a static of black and red.
Подпишитесь, чтобы загрузить
Nevada [Madness Combat]
Этот предмет добавлен в ваши подписки. Некоторые игры придётся перезапустить перед тем, как предмет будет загружен.
gm_nevada This map was created by me from "Madness Combat" animations in Garry's Mod.
Features:
-3D skybox
-No NPCs
-All the necessary models from Madness Project Nexus 2 Beta are present
-All the necessary textures from Madness Project Nexus 2 Beta are present
-Environment sounds from Madness Project Nexus 2 Beta are present
Project Nexus Series
Nevada is once again the setting of Madness: Project Nexus (Classic) and the sequel MADNESS: Project Nexus. In the games the world of Nevada is expanded upon, and begins to diverge from the Nevada of real life; no longer the simple state in the southwestern United States, it is now an apocalyptic and nightmarish land whose reality only vaguely aligns with our own.
As before Nevada is a desert landscape of scattered buildings, now connected by the occasional highway and littered with camps of Scottish-accented scavengers. Characters speak of Nevada as if it were the name of the world itself, with such expressions as "to the very edge of Nevada". Cities, most famously Nexus City and its mysterious Science Tower, are not the cozy neighborhoods of real life but are each a large walled acropolis with buildings stretching into the sky. Nexus City was built where Las Vegas used to be. This has yet to be confirmed. Science contractors and corporations push the boundaries of medical and supernatural knowledge, hounded as they are at every turn by rivals, mercenaries, and militias. Most gun models have their names changed from their real life copyrights, often including the words "Nevada" or "Nevadean". Swamps are implied to exist, clogged as they are with packs of zombies.
Madness Combat 4 and 5
Nevada was now under a blanket of complete darkness which would prevail for the next two episodes, Madness Combat 4: Apotheosis and Madness Combat 5: Depredation. However, two noticeable changes appeared. In Madness Combat 4: Apotheosis, the moon was seen briefly in the background, suggesting it is night. This persisted in Madness Combat 5: Depredation, but near the end of this episode Hank was seen staring at a glowing red orb on the horizon. This orb could be considered a new sun.
Читайте также: