Mount and blade perisno гайд
Хотите присоединиться к обсуждению? Для этого нужно войти или создать аккаунт. Дата создания: 8 окт. 2014 в 9:52 8 окт. 2014 в 9:52 Нету букв в игре! Нет букв, просто пустые поля, я даже не могу выбрать ничего в главном меня! Отредактировано no way; 8 окт. 2014 в 9:52 14 ноя. 2014 в 11:53 Нет букв, просто пустые поля, я даже не могу выбрать ничего в главном меня! удалите FONT_DATA.XML из папки DATA в папке мода и font.dds из папки Textures папки мода 13 дек. 2014 в 12:50 где папка с модом? 15 дек. 2014 в 11:21 ЛЮДИ! Подскажите,почему не запускается и где папка игры?Несколько раз переустанавливал и пробовал другие ставить, результат один ;)) ноль Отредактировано varisg; 15 дек. 2014 в 11:24 13 авг. 2016 в 6:17
У меня вин 10. После того как я удалил то что просили у меня теперь есть текст, НО он по русски и (скорее всего) из руссификатора нейтив варбанда, который я ставил давно. Соответственно диалоги, города и т.п. из руссифицированного нейтива там а не Перисно.
Папка мода из воркшопа:
Steam\steamapps\workshop\content\48700\316610148
Perisno - Новый мод в лучших традициях Prophesy of Pendor и Sword of Damocles. С новым, ни на что не похожим миром, со своими народами, поселениями и их историей. Мод проработан авторами буквально во всех направлениях для создания атмосферы их нового мира: новые тексты, герои, сцены, карта. Авторы постарались дать возможность игрокам как можно полно погрузится в их мир, с помощью рандомных событий, диалогов со странниками о истории континента, рассказах путешественников о быте и традициях народов населяющих этот мир. В моде вас ждут огромное количество различных OSP и нововведений гемплея, 9 новых уникальных фракций и 1 фракция вторжения, очень много минорных, разные культуры и религии. Авторы не обдели свой мир и чудесами: эльфами, драконами, ручными чудовищами и магией.
Создание персонажа (англ. Character creation) — стартовая часть начального игрового процесса.
В большинстве игр серии Mount & Blade, вы вольны создать себе предысторию — прошлое, которое случилось до начала отправки вашего героя в Кальрадию. Фактически, ваш герой будет являться иностранцем, прибывшим в Кальрадию в поисках приключений или по вынужденным обстоятельствам, хотя это никак не будет отражаться на вашем игровом процессе и отношениях.
Не в сети 16 окт. 2014 в 16:17 19 окт. 2015 в 16:20
2,602 | уникальных посетителей |
30 | добавили в избранное |
In the wonderful world of Perisno, there are no looters. There are Demon Worshippers, Wandering criminals, Elvarie Bluewood Knights, Hakkon Inquisitors, and more! Perisno is Mount and Blade: Warband with a BIG twist! More enemy types, bigger enemy parties, and it's WAY harder to get started!
This guide is going to show you how to start your character and the faction that gets you the best troops. But before you continue on through this guide, stop for a few minutes and fight a bunch of battles while learning to use the hotkeys. You'll need them for this guide!
Character CreationThis is going to be very brief, since characters can be designed however you want them to be. This is slightly different than my M&B Warband technique, but is very efficient for Perisno.
The only think I've changed from my mount and blade warband is that my father is now either a warrior or a hunter. Usually I make him a noble. The reason I did that is because even if your father was a noble in M&B making you one to start, it won't happen in Perisno. Take the extra skills in weapons so you won't be easily defeated to start.
I suggest that you play as a male because you can tie in to the Redwood Nation's royalty by marrying the princess. Can't do that in M&B Warband!
Edit: Something that I realized I forgot is that your character should invest a bunch of points into charisma and then intelligence. Charisma helps you pick up some prisoners, which can be sold for lots of cash. I had 20 prisoners. Sold them for $22k. Inteligence helps with inventory management, which gets you more cash.
Picking the Nation to start atThis is a VERY important part. The nation you select will determine how easily you can dominate the world. The two main factions that you should join are either the Hakkon Empire or the Redwood Nation. (More about this later) The faction that you pick is important because both the Hakkon and Redwood have a really strong infantry unit, but one is sword, the other is archer. Here is what each will give you.
Hakkon Empire- I would pick this if you're a melee kind of guy that wants his forces to jump onto enemy walls and destroy enemy forces. Hakkon legionares (Not the speaman, horseman, or archer path) can just about destroy any offensive infantry charge.
Redwood Nation- I would pick this if you're more of a ranged army guy. Redwood is the nation that you play as if you're more into the "Snipe you from a distance" kind of guy. The Redwood Rangers are real good shots and can take out just about anything. Including horse charges and castle walls.
Note: I play as Redwood. They ROCK when their forces hit the ranger level! I once had 50 Rangers and 10 Redwood Rangers. We were on a battle size of 150 with my 60 men against 2000+ enemies. I had surgery at level 10. The battle ended with 15 of the Rangers dead as well as 2 of the redwood dead, and 30 of the rangers were wounded and 7 of the redwood were wounded. We killed or wounded 1,500 enemies before I left. There was no way I was going to risk losing anymore forces. Besides, my renown had gone up at least 100.
Starting Out (Redwood Nation)When you start out at the capital of the Redwood, your first goal should be to sell the furs you have at the marketplace. This gets you some instant spending cash to get some slightly better armor. Then you want to talk to Queen Arlina. When you talk to her, ask to enlist in her army. You want to put some skills you get from leveling up into riding and horseback archery because this is going to be a skill you need eventually when you get promoted.
Continue to fight for the Queen until you get your first promotion. Then ask for some personal leave. Once leave is granted, sell any excess equipment that you got from battles at a town and go out and complete some quests. After a week, start looking for the queen. Even though you get 2 weeks of leave, it can be hard to find a certain lord since they tell you if they are between villages, castles, or towns.
Once you are close enough that you can see the queen, go to reports. At the top, it will tell you the amount of renown you have. If it is 150 or more, return to active service, then retire. After you retire from service, you get increased relation with the queen and the faction. Then ask the queen to become a vassal. If she says yes, go recruit up to 15 recruits to start with. Continue to level them up until they get to the bowman upgrade. If you have any points put into prisoner management, capture some and sell them at taverns.
Note: Bluewood nobles can be sold for A LOT of cash. I sold 5 for MORE THAN $10,000! Just be careful. Bluewood infantry regiments, their units that show up on horses on the map, and their ranger regiments should be AVOIDED. Only attack the scouts and bowmen since they are weak and make quick cash to pay your troops.
Starting Out (Hakkon Empire)When you start out as Hakkon Empire, the trick is to recruit some soldiers and level them up along the infantry path (Don't do the spearmen path unless you don't have any Elvarine Archers or better with you) so you can get the final swordsmen upgrade. Those units are really strong.
A trick to getting the required cash (It cost $200 to upgrade 1 soldier to the final) is to enlist with a local lord. You still have to pay wages for troops every week,, but they don't consume any food and you get the advantage of fighting with a lord and getting lots of gear you might not have gotten.
The trick for the Hakkon Empire is to join quickly and fight the Draharan forces. Quickly take a castle or two from them. Once you take a castle, the hint is to quickly recruit soldiers from the newly captured villages and upgrade those soldiers twice (One of those upgrades is along the archer path) so that they can defend the castle. If enemy lords get close enough to the castle, (This goes for any faction) the villages will send what look like bandits towards the castle, but are actually reinforcements to defend the castle.
Joining a Faction PermanentlyThis is a major part of the game. The faction you join you will stay with for the rest of the game. I advise that you join the Redwood, as their castles are EXTREMELY hard to defeat. And I mean castles. Not the towns or lords IN the castle. Elvarine archers have extermely good accuracy. I stop horse charges of 30 with only 15 archers.
Joining the Redwood as a male is a good idea. If possible, you MAY be able to marry the princess. I have. (HA!) If she says that others have captured her heart, just go marry someone from a different realm, as it increases your standing with them and they are more likely to join you.
I always help the Redwood armies. Right now, my first save (Steve of Formion) has served with the queen. (1 village and 1 castle, married to Drahara lady) and has conquered 1/2 the Tolrania, 1/3 of the starting Hakkon territory, and the Eagle Faction. In my 2nd save (Steve of Formion the 2nd) is currently only serving with Redwood (And going to give up entering random kingdoms just to marry the princess) and is not yet a vassal of Redwood. I am planning on making another save (Steve of [Some capital]) and plan on marrying the princess of that faction before joining redwood.
In Hakkon, I started my own kingdom. I defeated the Draharan lords (Lost about 120 soldiers dead) and have taken 2 castles from Redwood (With about 430 dead) as well as 2 from both the Tolrania and Reich (7 men dead total from all 4). So as you can see, I have lost more soldiers fighting Redwood than any other faction.
If this is your first time playing, I STRONGLY suggest you play as Redwood. If you've played it a few times, join Hakkon. If you're a veteran, join any faction. If you use cheats, I don't even know why you'd read this, but go make your own faction.
Читайте также: