Colbert world of warships как получить
Designed and built after World War II, and equipped with powerful dual-purpose 127 mm artillery, this relatively small cruiser was primarily used for AA defenses.
Colbert was first released in August 2019 along with the Research Bureau, where she remains available for 57,000 Research Points .
Modules
Rate of Fire (shots/min) | 180° Turn Time (sec) | Maximum Dispersion (m) | Maximum HE Shell Damage (HP) | Chance of Fire on Target Caused by HE Shell (%) | Maximum AP Shell Damage (HP) | Research price (exp) | Purchase price ( ) | |
---|---|---|---|---|---|---|---|---|
127 mm/54 Mle 1948 | 17.6 | 6 | 118 | 2,100 | 7 | 2,600 | 0 | 0 |
Hit Points (HP) | Armor (mm) | Armor (mm) | Main Turrets (pcs.) | Secondary Gun Turrets (pcs.) | AA Mounts (pcs.) | Torpedo Tubes (pcs.) | Hangar Capacity (pcs.) | Research price (exp) | Purchase price ( ) | |
---|---|---|---|---|---|---|---|---|---|---|
Colbert | 36,100 | 10 | 80 | 8 | 10/8 | 0 | 0 | 0 |
Firing Range Increase (%) | Maximum Firing Range (km) | Research price (exp) | Purchase price ( ) | |
---|---|---|---|---|
PCA n° 10 Mle 1 | 0 | 13.8 | 0 | 0 |
Maximum Speed (knot) | Research price (exp) | Purchase price ( ) | |
---|---|---|---|
Propulsion: 87,000 hp | 33 | 0 | 0 |
Compatible Upgrades
Player Opinion
Performance
Colbert proudly serves at Tier X, representing France. She is equipped with numerous small-caliber main guns sporting lightning-fast turret-traverse time and rate of fire. This blistering firepower can prove to be overwhelming to nearly any ship unlucky enough to find herself on the receiving end of a barrage from these guns.
As a French ship, Colbert is fast. She has access to the Speed Boost consumable, which is most effective when paired with a sierra-mike signal flag. Players intending to deploy Colbert in open water must utilize her speed and employ evasive maneuvers in order to avoid being sent back to port prematurely. Colbert has a quick rate of fire, but her armor and low gun-caliber restrict her ability to hold out against more-heavily armored ships with large-caliber guns, such as her tech-tree counterpart, Henri IV. Her stock firing range is relatively lackluster, meaning that players should expect to devote at least four commander points and/or an upgrade module slot to extending her gun range. Colbert can be a very rewarding ship to play, but she demands a captain who will utilize her strengths to play strategically. Her speed can get her into dangerous situations very quickly--without a torpedo armament or access to a smoke screen consumable, a bold playstyle will likely be punished very harshly by the enemy. Luckily, she has access to numerous charges of the Repair Party ( ) consumable to restore hit points after a close call.
Research
As a premium ship, Colbert doesn't have any upgrades to research.Optimal Configuration
Upgrades
The recommended upgrades for Colbert are as follows:
If available, Engine Boost Modification 1 ( ) should be equipped in Slot 2.
Commander Skills
+15% main battery traverse speed .
+5% torpedo speed .
-10% cooldown time of Main Battery Reload Booster, Torpedo Reload Booster, Spotting Aircraft, Catapult Fighter, and Defensive AA Fire .
-50% time to switch loaded shell type .
Receive a warning of a salvo fired at your ship from more than 4.5km .
The ship remains able to move and maneuver - slowly - while the engine or steering gears are incapacitated .
Demolition Expert
+1% chance of main and secondary HE shells causing a fire.
+15% to the fragmentation damage area of HE ordnance fired at submarines .
-10% torpedo tubes reload time .
+10% action time of Hydroacoustic Search, Surveillance Radar, Smoke Generator, & Engine Boost .
The detection indicator will show the number of enemies targeting you with main battery .
–10% reload time of Air strike armament .
+10% HE and SAP shell damage.
+15% ship detectability guns 149mm and up .
+15% torpedo damage .
-0.2% reload time of all armaments per 1% HP lost
+0.2% AA continuous damage per 1% HP lost .
+5% damage for AP shells 190mm and larger .
+1 charge to all consumables .
Survivability Expert
+450 HP per ship tier .
Top Grade Gunner
-10% reload time of secondary batteries
If enemy ship is spotted within detectability range, -8% reload time of main battery .
Outnumbered
If there are fewer allies than visible enemies within the ship's base main caliber firing range:
+8% ship speed
-10% main battery dispersion .
Radio Location
Shows the direction to the nearest enemy ship.
The enemy is alerted that a bearing has been taken. .
+25% armor penetration of HE shells
Base fire chance reduced by half .
-10% detectability range of the ship .
+20% continuous AA damage.
+20% flak damage.
+15% damage from depth charges .
Consumables
Colbert can equip the following consumables:
Camouflage
As a premium ship, Colbert comes included with Type 20 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.
Signals
+5% continuous AA damage at all ranges.
+5% damage from flak bursts.
+5% to secondary battery maximum firing range.
-5% to maximum dispersion of secondary battery shells.
-5% to secondary battery loading time.
+1% chance for HE bombs and shells with a caliber above 160mm causing a fire.
+0.5% chance for bombs and smaller shells causing a fire.
+5% to the risk of your ship's magazine detonating.
+15% chance of causing flooding.
+5% to the risk of your ship's magazine detonating.
+1% chance for HE bombs and shells with a caliber above 160mm causing a fire.
+0.5% chance for bombs and smaller shells causing a fire.
+4% chance of torpedoes causing flooding.
-20% to damage received when ramming the enemy.
+50% to damage dealt when ramming the enemy.
-5% reload time on all consumables.
+5% to the ship's maximum speed.
+20% to the amount of HP recovered when Repair Party ( ) is used.
-20% to flooding duration.
-20% to fire duration.
-100% to the risk of magazine detonation.
+15% action time of a Smoke Generator ( ).
+10% action time of Hydroacoustic Search ( )
-10% reload time of Defensive AA Fire ( ).
+20% credits earned for the battle.
-10% to the cost of the ship's post-battle service.
+50% XP earned for the battle.
+50% Commander XP earned for the battle.
+300% Free XP earned for the battle.
+50% credits earned for the battle.
+100% XP earned for the battle.
+100% Commander XP earned for the battle.
+333% Commander XP earned for the battle.
+50% XP earned for the battle.
+150% Commander XP earned for the battle.
+250% Free XP earned for the battle.
+30% credits earned for the battle.
+50% XP earned for the battle.
+100% Commander XP earned for the battle.
+200% Free XP earned for the battle.
+20% credits earned for the battle.
+50% XP earned for the battle.
+150% Commander XP earned for the battle.
+25% credits earned for the battle.
Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Historical Info
Colbert, 1959
Construction
Builder: Arsenal de Brest, Brest, France Laid down: 17th May 1954 Launched: 24th March 1956 Commissioned: 5th May 1959Specifications
9,085 tons displacement, standard 180.5m length 20.3m beam 6.5m draftMachinery
Four Indret boilers generating steam for two sets of CEM Parsons geared steam turbinesPerformance
33 knots at 87,000 shaft horsepower 4,000 nm at 25 knotsArmor
Main belt: 50-80mm Decks: 50mm main deckArmament
Sixteen (8x2) 127mm/54 Model 1948Anti-aircraft
Twenty (10x2) 57mm/60 Model 1951Aircraft
One helicopterHistory
Design
The last pure-gun cruiser built by the Marine Nationale, the Colbert was the sole product of what was initially a far more ambitious program. After the Second World War, France was desperately short of cruisers – only three heavy cruisers survived, all obsolescent and useless designs used only as depot ships, as was one of the older light cruisers, while others were used as training ships. Of the six modern La Galissonnière-class light cruisers, half were lost at Toulon, while the other half managed to survive the war. These three cruisers – Glorie, Montcalm, and Georges Leygues – would form the core of France’s post-war cruiser force.
Immediately following WWII, the French Navy began to work on its future fleet structure. As early as March 1945 studies were begun to explore the possibility for a new type of light cruiser with twelve 152mm guns in four triple turrets (the project was abandoned in January 1948). According to the fleet plans drawn up in 1946 and 1947, the Marine Nationale wished to operate two (initially three) battlegroups, one of which could be placed at the disposal of the new NATO alliance. In order to achieve this, a force of twelve cruisers were planned by 1960 – three new light cruisers, and six specialized anti-aircraft cruisers. Ultimately, though, France’s financial situation prevented this from being completed, even with a substantial injection of cash from NATO funds (read: America) in 1949. No additionally light cruisers could be ordered, and ultimately only two of the six anti-aircraft cruisers could be completed – the first was the cruiser De Grasse, laid down before the war and completed to a revised design serving as the prototype for the new AAW cruisers, and the second was Colbert herself, based on De Grasse’s completed form.
Colbert weighed in at about 9,230 tonnes standard, and 11,587 tonnes fully loaded – about a thousand tons lighter than the 9,530/12,520-ton De Grasse. The hull was slightly shorter and beamier, which contributed to the slower design speed. Propulsion power was 86,000 CV on two shafts (Parsons shaft geared turbines) for a design speed of 32 knots. Power was supplied be four Indret 45 kg/cm 2 (450ºC) boilers, and despite the reduction of fuel load (from 1,850 tons to 1,708 tons) endurance was substantially increased (from 6,000 to 7,000 nm at 18 knots). Due to the ship’s purpose-built role as an anti-aircraft cruiser, she carried considerably less armor, with a 50-80mm armor belt protecting her machinery spaces and a 50mm armor deck over the machinery spaces.
The armament remained identical to what was fitted on De Grasse – sixteen 127mm/54 Mle 1948 in eight twin mounts. The gun was largely a copy of the American 5”/54 Mk.16, and used the same ammunition – firing shells of 31-32 kg at a velocity of 808 m/s with a 9,000-meter AA ceiling, the guns had good ballistic performance and a high rate of fire in the order of 15-18 rounds/minute. Fully dual-purpose, the guns were serviced by four directors, each equipped with a rangefinder and a DRBC 31B fire control radar. This long-range air defense capability was backed up with a powerful battery of medium AA guns, the ubiquitous 57mm/60 Mle 1951. This French AA system was based around the Bofors 57mm AA gun, which fired 2.6 kg projectiles at a velocity of 865 m/s and a cyclical rate of fire of 120 rounds/minute. They were divided into four groups (fore, aft, port beam, starboard beam), each controlled by a director with a DRBC 31A fire control radar.
In 1970 the ship began a major refit that largely reworked the design, to make it better optimized for modern anti-aircraft warfare. All armament and fire control were stripped from the ship and the superstructure reduced. Ballistic armament was reduced to two 100mm/55 Mle 1968 single mounts forward, modern dual-purpose guns firing 13.5 kg shells at 867 m/s with a 6,000-meter ceiling and 9,000-meter effective range. Rate of fire was an impressive 60 rounds/minute, and fire control was conducted via directors using the DRBC-32C fire control radar. However, the main anti-aircraft armament was the twin launcher for the Masurca Mk.2 mod 2 SAM (Surface-to-Air Missile), a super-sonic (Mach 3) anti-aircraft missile with a range of 55 km and 30 km ceiling. 48 missiles were carried in the magazine, with the entire system weighing 450 metric tons. Target acquisition was first achieved with DRBV-23C Jupiter air search radar, a long-range 2D radar that would identify, out of the incoming, the two highest-priority targets, which would then be transferred to the pair of DRBR 51 fire control radars, which provided guidance for the Masurca Mk.2’s (which on paper used a semi-active radar homing, and thus required terminal guidance from the DRBR 51’s – however the mod.2 had a simpler proximity fuse and was extremely reliant on the fire control radars). Two missiles could be in the air and guided at the same time, although it was also possible to fire off multiple missiles, picked up by the guidance radar while they sped in the general direction of the target. However, the missiles were bulky, and thus slow to load from the magazines onto the launching arms. The refit was completed in 1972, and shortly after the missiles were replaced by the updated mod.3 versions, with a superior guidance system (a true SARH system). In 1980, four single box launchers were added for the MM38 Exocet anti-ship missiles, as were the associated DRBV 51 Triton fire control radars. These subsonic sea-skimmers (315 m/s) had a range of 42 km and packed a 165 kg warhead.
Чтобы получить доступ к Исследовательскому бюро, необходимо изучить пять кораблей X уровня.
При этом сразу после этого игрок получит в качестве бонуса 10000 .
Единоразовое начисление 10000 происходит лишь в момент первого сброса ветки на аккаунте
Для получения очков исследования необходимо сбросить полностью изученную ветку кораблей, а затем одержать победу или получить 300 ед. чистого опыта в бою на кораблях с V по X уровень.
Но сбросить ветки и получить очки исследования можно только во время сезона исследования.
Также могут быть различные бонусы и активности для игроков:
- увеличенный разовый бонус к опыту за первую победу на кораблей;
- скидки; .
За сброс определенного числа веток выдаются достижения.
Правила сброса
- У игрока должен быть изучен корабль X уровня в сбрасываемой ветке, при этом иметь корабли этой ветки в Порту необязательно.
- Ветка полностью сбрасывается до корабля I уровня.
- Если вы исследовали ветку британскихкрейсеров до X уровня Minotaur, после её сброса вам нужно будет исследовать все крейсеры этой ветки заново, начиная с корабля I уровня Black Swan.
- Если в ветке имеется несколько параллельных цепочек, достигающих X уровня, например, как в случае с веткой советскихэсминцев, вы сможете выбрать, какую из них вы хотите сбросить. Если вы решите сбросить ветку советских эсминцев начиная с корабля X уровня Грозового, то она будет сброшена до эсминца VII уровня Минска, а затем до корабля II уровня Сторожевого и крейсера II уровня Новик. При этом вы сразу сможете отдельно сбросить вторую ветку с корабля X уровня Хабаровска по такому же принципу, но в таком случае бонусы получат только Хабаровск, Ташкент и Киев.
- При сбросе ветки её исследование будет отменено, а корабли и модули проданы за половину своей стоимости. бесплатно снимаются и перемещаются в имущество, командиры отправляются в резерв и сохраняют специализацию, а весь накопленный опыт переходит на первый корабль в ветке.
Получение очков исследования
Сезоны
Система Исследовательского бюро разделена на сезоны:
- Первый — с 21 августа по 13 ноября 2019 года.
- Второй — с 13 ноября 2019 года по 16 февраля 2020 года;
- Третий — с 16 февраля 2020 года по 17 мая 2020 года;
- Четвертый — с 17 мая 2020 года по 15 августа 2020 года;
- Пятый — с 15 августа 2020 года по 13 ноября 2020 года;
- Шестой сезон - с 13 ноября 2020 года по 11 февраля 2021 года;
- Седьмой сезон - с 11 февраля 2021 года;
Использование очков исследования
Очки исследования можно обменять в Адмиралтействе в разделе «Бюро исследований».
С версии 0.8.7 в игре World of Warships появляется новый ресурс - очки исследования. Чтобы набрать их вам требуется сделать "сброс" одной или нескольких веток кораблей, и сделать по 1 победе на кораблях с 6 по 10 уровень. Очки исследований (57 тыс. очков) можно обменять на французский крейсер 10 уровня Колберт (Colbert), а позже и на другие ценные награды, в частности, американский линкор 10 уровня Огайо (Ohio). Эти награды нельзя будет получить никаким другим способом.
Сброс и повторное прохождение потребует огромное количество серебра и опыта, т.е. либо ваших денег либо времени. Мы предлагаем вам компромисс - получить очки исследований в любом нужном для вас количестве в максимально быстрый срок и за минимальную цену. Цена будет гарантированно намного ниже чем при переводе опыта в свободный (для получения 57 тыс очков исследования вам понадобятся миллионы опыта и десятки миллионов серебра). Наша цена будет зависеть от вашего аккаунта - сколько и каких на нем кораблей и ресурсов. В зависимости состояния вашего аккаунта цена может быть от 500 рублей (если вам нужно сделать всего лишь несколько побед) до 10 тыс. и более (если вам необходимо нафармить серебро и опыт). При определении цены мы учитываем все возможные бонусы, такие как удвоенное начисление очков исследования за первый сброс ветки в сезоне, бонусы от имеющихся расходников, возможность выполнения ускоряющих миссий и т.п.
Оформление заказа производится следующим образом:
1) Вы оставляете заявку, в виде данного заказа с условной ценой 10 рублей (можно не оплачивать), указывая сколько очков исследований вы хотите получить. Вводите необходимое количество очков исследований в соответствующее поле и на странице оформления либо оставляете данные логина ( рекомендуется ), либо подробно указываете сколько на аккаунте есть серебра и опыта (в т.ч. свободного), сколько можно потратить дублонов, какие и сколько в наличии экономические и уникальные сигналы и камуфляж, какие в наличии корабли.
2) В чате заказа мы задаем уточняющие вопросы (по необходимости) и предлагаем варианты по срокам, цене и расходованию ресурсов.
3) После того как мы приходим к соглашению в чате данного заказа, мы отправляем вам ссылку на индивидуальное предложение именно для вашего аккаунта где будут подробно расписаны условия, сроки и поставлена адекватная трудоемкости цена.
4) Вы оплачиваете и мы выполняем. По желанию вы можете оговорить время своего прайма (когда мы не будем заходить на аккаунт)
Павел, но это он. Видишь ли, корабли модернизируют. Светлана на КрКр тоже не очень похожа, а ведь это корабли одного типа (Вроде даже вообще один и тот же корабль). Ну и вспомни старую стоковую Фурутаку и то, как она выглядит в топе. Тоже самое про Линкоры 4-5 уровней (Именно старые стоковые корпуса)
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