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Classes are a small number of different playstyles that players can use in the Beneath game mode.
Each of the classes have their own unique Abilities and stats which include:
-base weapon durability
Along with 3 normal powers, the player will have access to a counterpart to the standard scenario brawler's kick attack for each class (used pressing Q by default). Like the brawler's KO kick, they are affected by a stamina bar, which is used for sprinting as well.
Contents
Warlock
Warlock
Health
Damage
Speed
Weapon Durability
The Warlock is a magic user and a ranged offensive class. Its upgraded variant is known as The Sorcerer.
The Warlock's "kick" ability ("Q" by default) is known as Fireball, in that it can shoot a fireball that knocks enemies down and lights them on fire. The fireball consumes your stamina and can be used three times from max stamina. The fireball also requires a free hand, which causes you to drop anything you have equipped in the shield slot.
The Warlock's first power is the Seeker. It fires 3 projectiles with homing capabilities. When the class is upgraded it becomes Seeker+ and instead of firing 3 projectiles it fires 5.
The Warlock's third power is Chaos. Chaos turns your screen grey and causes enemies to fight each other until the end of the attack duration.
Spectre
Spectre
Health
Damage
Speed
Weapon Durability
The Spectre is by default the fastest of all the classes and is capable of dodging most attacks with ease due to its speed and dash ability. Its upgraded variant is known as The Wraith.
The Spectre's "kick" ability ("Q" by default) is known as Dash, in which the player will swiftly lunge in the direction they are facing. This deals damage and knockback if an enemy is hit by it. The ability is useful on the Islands as it can be used to skip over islands and allows the player to recover if they fall off the edge.
The Spectre's first power is Speed which makes the player faster and increases their attack speed for a short while.
The Spectre's second power is Enchant Weapon. This ability enchants the weapon and shield currently being held without having to buy it at the shop. The Wraith can use Enchant+, which enchants not only the currently held weapons but also the weapon that is not being used.
The Spectre's third power is Teleport. This makes the player teleport a few meters forward in any direction. When the player finishes teleporting, the trail they leave behind explodes and kills any enemy in the path.
Brawler
Brawler
Health
Damage
Speed
Weapon Durability
The Brawler is the tank of all the classes. It has the highest health, deals the most damage, and has slightly below average weapon durability. To make up for this, the Brawler is slow. Its upgraded variant is known as The Mauler.
The Brawler's "kick" ability ("Q" by default) is known as the KO Kick. Identical to its counterpart from the scenarios, it is capable of stunning and knocking enemies down. When upgraded and using the Brawler's Stone Skin ability, it has a chance to instantly kill low health enemies (such as Zombies).
The Brawler's first power is the Shockwave. It knocks most enemies away, while heavier enemies (e.g. Crystal Crabs and Golems etc.) only get pushed back.
The Brawler's second power is Stone Skin. Stone skin turns the player into a walking stone terminator. It nullifies damage and increases attack strength (only if fighting without a weapon). Landing a successful punch, or getting hit depletes the 'Stone Bar', a grey version of the Power bar. Punches usually deplete 2-3 fragments every hit, while incoming damage depletes it depending on how severe it is (e.g. getting hit by a zombie depletes 4 segments while an Acolyte with a bladed weapon depletes 5-7 segments).
The Brawler's third power is Berserk. Just like the one in the scenarios, it instantly kills most enemies, but more resistant ones survive.
Vanguard
Vanguard
Health
Damage
Speed
Weapon Durability
The Vanguard is generally seen as a support class. With abilities focusing around helping other players/healing, it is an essential part of a well balanced team. Its upgraded variant is known as The Guardian.The Vanguard's "kick" ability ("Q" by default) is known as the Weapon Upgrade. It is a weaker version of the Spectre's Weapon Enchant power. Because of this, The Weapon Enchant has a time limit and cooldown. It also does not affect stamina.
The Vanguard's first power is Light Blast. The player shoots a horizontal blade of yellow light in front of them. It functions similarly to Shockwave as those hit by it are flung away, while those further away are pushed.
The Vanguard's second power is Regeneration Circle. It heals players within a red circle (centered on the creator) for a handful of seconds.
The Vanguard's third power is Smite. The player will pull up their hand in the shape of a finger gun, where they can then call in orbital strikes on enemies from any range. It usually instant kills most enemies.
Corrupted
Corrupted
Health
Damage
Speed
Weapon Durability
The Corrupted Class is the only unlockable class. You can unlock it after defeating The Necromancer. Specializing in support abilities, it has a decent mix between offense and defense. Its upgraded variant is known as The Necromancer.
The Corrupted's "kick" ability ("Q" by default) is Drain. This allows the player to shoot a small dark magic bolt, gaining health while doing small damage to the enemy targeted. Drain uses up no stamina but takes a minute or two to recharge. If it kills the enemy it hits, it will chain to to other nearby enemies.
The Corrupted's first power is Acid Rain. This creates a large cloud above the player. This cloud then begins dripping green droplets, damaging the enemies below. This power does significant damage to larger enemies due to them covering up a larger area.
The Corrupted's second power is Entangle. This causes spikes to come up and impale most enemies (except for shard lords and all elder gods except The End). This will stun and prevent the enemies from moving for a short while.
The Corrupted's third power is known as Raise Dead. Like The Necromancer, Raise Dead revives certain enemies and befriends them. You are unable to revive shard lords and enemies that are dead for more than 30 in-game seconds (this is because some computers have slower gameplay than others) or enemies that died to nonplayer causes.
вы получите сразу, после обычного прохождения и убийства босса в конце недр.
После убийства 1 босса, в первоначальной локации появится алтарь с половиной печати, вы должны её взять и нести до 2 этапа (Кристальные пещеры 1). На 1 локации этих пещер вы найдёте такой же алтарь, со 2 половиной печати. Вам нужно просто поднести 1 половину (которая у вас) к алтарю и запустится касцена, в которой вас перенесёт во 2 мир. Там, где уже гравитация, вам нужно просто дойти до 2 босса и убить его. И вот, у вас уже 2 артефакта.
1. этап. Вам нужно дойти до 3 локации (Руины 1) и найти продавца, купить устройство для захвата преследователя, дальше вы (желательно) идёте на открытую местность и устанавливаете устройство и ждёте, пока придёт преследователь (его можно призвать самим у продавца, нажав на сердце). Дальше вы должны сделать так, что бы он прошёл через ваше устройство-ловушку, и он автоматом отправится на вверх в клетку ( вы можете закончить забег и вернуться на ваш объект ).2. этап. На объекте вы увидите клетку с преследователем и трубу, которая выходит из клетки наружу, с нее будет свисать сердце, вы берёте сердце и ищите странного чувака, который ходит по объекту и всё время толкает вас, если вы становитесь на его пути. Вы должны кинуть в него сердце и ждать, пока он дойдёт до лифта (который спускает вас в низ) и вы увидите касцену.
3. этап. Вы спускаетесь в низ, и приглядевшись увидите кровавую массу на земле. С каждым новым забегом она будет увеличиваться. Вы можете, либо каждый раз при спуске вниз начинать новый забег, либо, подготовиться к 3 боссу. После того, как из кровавой массы вылупится нечто (вам игра это напишет), вам нужно снова идти на 3 локацию (Руины 1 или 2) и смотреть на лианы, если они ярко-кровавого цвета, то это нечто здесь. Далее, вы ищите комнату с не убиваемым гигантским магом держащим посох ,он вам нужен, но, чтобы его получить, нужно снова дождаться, либо призвать преследователя и провести его мимо мага, чтобы его тело разложилось. Возьмите упавший посох, он будет действовать как навигатор. Посох будет сиять красным, если он будет указывать на портал преследователя, который является вашим пунктом назначения .Сделайте выстрел, используя посох в центре портала, теперь он должен иметь менее прозрачную поверхность в центре .
4. этап. Вы идёте и находите конструкцию VR. Как только вы войдёте в капсулу, вы войдёте в The Construct . Конструкция состоит из четырёх секций, каждый раздел представляет собой искажённую версию сценария (который есть в меню игры), вам нужно пройти все 4 сценария, победив всех врагов внутри и найти выход.
5. этап. После того, как вы завершите все 4 раздела, откроется новый портал и теперь вы сможете сразиться с 3 боссом .
Всё, у вас есть все 3 артефакта, дальше вы опять доходите до конца последней локации (Руины) и вам открываются долгожданные ворота до Финального 4 Босса.
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1. этап. Вам нужно дойти до 3 локации (Руины 1) и найти продавца, купить устройство для захвата преследователя, дальше вы (желательно) идёте на открытую местность и устанавливаете устройство и ждёте, пока придёт преследователь (его можно призвать самим у продавца, нажав на сердце). Дальше вы должны сделать так, что бы он прошёл через ваше устройство-ловушку, и он автоматом отправится на вверх в клетку ( вы можете закончить забег и вернуться на ваш объект ).
2. этап. На объекте вы увидите клетку с преследователем и трубу, которая выходит из клетки наружу, с нее будет свисать сердце, вы берёте сердце и ищите странного чувака, который ходит по объекту и всё время толкает вас, если вы становитесь на его пути. Вы должны кинуть в него сердце и ждать, пока он дойдёт до лифта (который спускает вас в низ) и вы увидите касцену.
3. этап. Вы спускаетесь в низ, и приглядевшись увидите кровавую массу на земле. С каждым новым забегом она будет увеличиваться. Вы можете, либо каждый раз при спуске вниз начинать новый забег, либо, подготовиться к 3 боссу. После того, как из кровавой массы вылупится нечто (вам игра это напишет), вам нужно снова идти на 3 локацию (Руины 1 или 2) и смотреть на лианы, если они ярко-кровавого цвета, то это нечто здесь. Далее, вы ищите комнату с не убиваемым гигантским магом держащим посох ,он вам нужен, но, чтобы его получить, нужно снова дождаться, либо призвать преследователя и провести его мимо мага, чтобы его тело разложилось. Возьмите упавший посох, он будет действовать как навигатор. Посох будет сиять красным, если он будет указывать на портал преследователя, который является вашим пунктом назначения .Сделайте выстрел, используя посох в центре портала, теперь он должен иметь менее прозрачную поверхность в центре .
4. этап. Вы идёте и находите конструкцию VR. Как только вы войдёте в капсулу, вы войдёте в The Construct . Конструкция состоит из четырёх секций, каждый раздел представляет собой искажённую версию сценария (который есть в меню игры), вам нужно пройти все 4 сценария, победив всех врагов внутри и найти выход.
5. этап. После того, как вы завершите все 4 раздела, откроется новый портал и теперь вы сможете сразиться с 3 боссом .
Всё, у вас есть все 3 артефакта, дальше вы опять доходите до конца последней локации (Руины) и вам открываются долгожданные ворота до Финального 4 Босса.
This guide contains spoilers to the beneath third boss, it contains all you need to know in order to access him. If you wish to figure it out yourself, you should close this guide now.
Step One: The Pursuer
Ever wonder why the developer will never disable the pursuer? Turns out it is the key to access the third boss.
Acquire Pursuer Capturing Device
The first thing you need to do is to capture a pursuer. To do so you need to head the shop in Ruins-1 and locate this item. It is guaranteed to spawn if you had never captured a pursuer before, and it costs 1500 gold to purchase, so you should save up some money before hand.
Capture the Pursuer
Once you acquire the device, I recommend heading towards an empty room, preferably near the exit, to set it up. After that you should wait until the pursuer shows up, and lead it to the device location.
Now you can choose to continue the run or return to the facility, since we have business there.
Step Two: The Twitchy Guy
Have you noticed there is one particular NPC in the facility that walks strangely and shoves you around if you bump into him. Now is the time for revenge!
The Captured Pursuer
The pursuer you just captured can now be seen in the facility. It occupies a previously empty cage, and has a pipe with the pursuer heart hanging outside of the cage. Take the heart and go find the strange guy.
Once you find him, you can choose to throw the heart at him, or let him bump into you. It would splatter and stick on his body. You should now wait until he heads towards the elevator. Something interesting will happen.
Step Two Complete
Once the interesting thing happened, you can now start a new run.
Step Three: The Flesh
Something weird happened. When you get off of the elevator platform, you are greeted with a pile of red goo.
Once you see this flesh bud under the elevator, it means you are closer to accessing the third boss.
However, this flesh bud will grow in four runs before it hatches. You can choose to go for four runs and get more upgrades, or if you are well prepared, abandon run and restart for four times. It will show this message once you start the fourth run.
Congrats, you are now a father/mother! Expect you child is a literal eldritch abomination.
The Dimensional Staff
Your newly born child is now wondering in either Ruins-1 or Ruins-2. If the vines in the level has been replaced by bloodstreams, then you know he is there.
Once you see the bloodstreams. You need to locate this room.
Fire a shot using the staff at the center of the portal, it should now have a less transparent surface in the center. Enter it to proceed to the next step.
Step Four: The Construct
In the end of the path, there are two devices. One for the reborn, and one for you.
If You die in VR, You Die in Real Life
Once you enter the virtual reality pod, you will enter The Construct. The construct consist of four sections. Each section is a distorted version of the scenario you can play in the main menu. This is because the reborn did not have full knowledge of the simulations in the facility. You need to complete all four scenarios by defeating all enemies inside and find the exit.
Some notable loot you can pick up in the scenarios include a hidden shotgun in the prison and the black katana from the Yakuza Boss.
Step Four Complete
Once you complete all four sections, a new portal will open and you can now face the third boss.
Step Five: The Showdown
Even in his world, he is still a loser.
The Trickster
The most interesting boss in my opinion. He has four drastically different attack pattern, and one of them would cause instant death if you are not careful enough.
- Katana Tornado
- Boxing Stance
- Shotgun & Shield
- Pirate Cannon
Katana Tornado
He will always open up the fight with this. It deals massive damage if you stay close to him, so it is advised to go in for a strike then back down.
Boxing Stance
He deals the least amount of damage in this stance, however he has insane attack speed, so you will most likely be trading blows with him. It is also harder to headshot him since he will be guarding his face.
Shotgun & Shield
He will sometimes whip out a shotgun and a shield. The shield is considered unbreakable since it can resist at least 15 black katana strikes from a mauler (I tested that myself). He will back away from you and open fire if you come too close. If you happen to find a ranged weapon in the arena you can try and shoot at his feet, or you can wait it out.
Pirate Cannon
The most nasty attack of all, not because of the cannon, but the fact the arena will be flooded with water, which instant kills you if you fall into it. I recommend jumping from island to island without stop so the cannon does not knock you into the water. Of course, you can also jump onto his island and damage him, but it increases the risk of him knocking you into the water.
How to Defeat Him
Conclusion
With that you have now successfully defeat the third boss! That means you can now access the locked gate and fight the final boss if you previously fought the two other bosses.
You will be sent to Caves-2 after the fight ends, which means you can purchase more power-ups to fight the final boss.
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