Space engineers сценарий марс
Привет, народ. Эта игруха у меня уже много лет, изредка я захожу в неё потыркаться, в какой-то момент было интересно играть в режиме survival, в какой-то в creative, но в конечном итоге всё заканчивалось одинаково - в огромном пустом космосе просто незачем что-то делать. Если мы берём условный Майнкрафт, как отца всех "кубических" игр, то в отличие от SE найти там себе занятие куда проще. Хотя мне, например, оставаться в нём помогает только удачная генерация карты, где получилось чудовищное количество подземелий и деревень (я изменил какую-то настройку с условных 7 на 90 и ими усыпано буквально всё). Не будь их там - банальное конструирование без цели лично для меня очень быстро приедается.
Собственно, вопрос: не появился ли в SE хотя бы какой-то нормальный эксплоринг, станции нейтралов, интересные объекты на планетах? Может есть какой-то адекватный рабочий мод, наполняющий пустые системы контентом, помимо созданного игроком? Я не выступаю с позиции истины в последней инстанции, но лично для меня в Инженерах всегда не хватало, собственно, игры. Чего-то помимо конструктора, какой-то интерактивности. Не играл уже давно, вот и интересно - а воз и ныне там, или всё-таки есть луч света в холодном мраке космоса?
Challenging, combat and exploration orientated single player and co-op survival that forces you to scavenge and steal instead of mining. Includes technology unlocking and difficulty progression.
You're not a miner, or a rocket scientist. You're just a low ranking AI technician that found out something you weren't supposed to know. Somewhere along the line, you trusted the wrong people. Now you're trapped on the Red Planet, surrounded by forces that want you dead.
There's no easy route to success here, you will have to claw and scrape your way to freedom with minimal resources. But as they say in the labs of Europa, an AI technician is never alone.
- Single Player and Co-op supported. Dedicated server is untested / unsupported at the moment.
- Refineries and Arc Furnaces are disabled until you complete the scenario.
- Assemblers are enabled, however! You can salvage and disassemble with it
- Building hydrogen and Ion thrusters likewise are disabled until the scenario is over
- Several other technologies are initially unavailable but are unlocked as you progress
- Most settings are there for a reason, but feel free to change efficiency/inventory ones!
- The scenario is combat orientated, you should build your vehicles with armor and weapons
After an initial rush to colonise and terraform parts of Mars, rising living costs, job automation and failed terraforming experiments drove colonists to leave for greener pastures. With the cost of land on Mars sunk to near-worthless levels, the majority was bought up by Galactic Corporation for mining, manufacturing and research operations.
Today the surface is largely the domain of drone ships operated from safe outposts or even geosynchronous Mars orbit, as human personnel are costly to maintain, transport and insure. Remnants of more optimistic times still litter the planet, buildings that are slowly turning the same rusty red hue as the soil around them.
Steal Technology
Given your background, your character does not know how to build everything a real engineer could. You can however unlock blueprints by stealing them from G-Corp databases. This involves discovering databases to hack throughout the world.
Raid convoys
Without access to refineries, you have to acquire resources by stealing borrowing them from your ex-employer. However, raiding many convoys will eventually cause the G-Corp AI to send escorts and group shipments into single large cargo transports instead of many smaller ones. This same system is used to determine the strength of patrols sent to intercept you if you stray too close to an active G-Corp facility.
The corporation employs both air and land to move goods, all sent towards their heavily defended Mars HQ tower, where they are shipped off planet.
AI Companion
Mining and rocket engines might not be your thing, but AI is. You will be guided by a fully voiced AI, helping you decide what to do next and warning you of hazards. The scenario progresses at your own speed and doesn't force you to jump through any hoops, however. You can ignore the AI if you wish and find your own solution.
Multiple Victory Solutions
There's more than one way to complete the scenario, so decide yourself between brute force fighting and clever investigation and engineering.
Explorable POIs
Aside from the suggested story-line areas to explore, there are also buildings and other sites of interest dotted around the map unrelated to the main goal.
I recommend against using your own mods that add blocks as it may unbalance the scenario. Aesthetic and utility mods like Easy Inventory will be fine.
The mod attached to the scenario is a small
5MB addition that mainly includes code to make all the convoys, research etc work. It also includes the sound and some LCD textures.
Once you have completed the scenario, it's actually safe to remove the mod. It will break the enemy AI and some LCD screens will go blank, but if you're planning to continue in space, then it won't make any real difference.
10 апр. 2015 в 10:46Всем привет! Как вам известно, вчера добавили первый сценарий в игру. Но у меня при его прохождении возникла проблема.
Суть в следующем: по заданию, надо то ли построить, то ли научиться строить большой ускоритель, добыв информацию о нём из компьютера на станции 1. Я зашёл на станцию, захватил все три компьютера (пульта управления) путём их разрушения до синей черты на полоске здоровья и затем их восстановления. Но ничего нет.
Правильно ли я сделал, или надо как-то по-другому?
Да, верно. Хакнуть таким способом пульт и сесть за него. Появляется чертеж, обновляется задание на "построить большой двигатель". У меня была эта же проблема, решил так: прошел эти этапы и построил двигатель без перезагрузки игры с самого старта миссии. Иначе задание перестает обновляться.
In real life, a planet is a round celestial body that orbits a star. A moon is a round celestial body that orbits a planet. Asteroids are irregularly shaped smaller objects that orbit a star.
Planets and moons themselves are not in any way affected by gravity in game: If you were to spawn two planets very close to each other, so they are inside in each other's gravitational fields, they would not collide with each other. Entities travelling between both of them would experience strange gravitational effects though.
Measurements
This table lists the standard planets, their distance from the center (?), their diameter in kilometres, and their GPS coordinates. The values are obtained through SEToolbox.
Name | Distance | Diameter | GPS |
EarthLike | 227.02 | 120.00 | GPS:EarthLike:0.50:0.50:0.50: |
Moon | 176.92 | 19.00 | GPS:Moon:16384.50:136384.50:-113615.50: |
Mars | 1749.29 | 120.00 | GPS:Mars:1031072.50:131072.50:1631072.50: |
Europa | 1835.76 | 19.00 | GPS:Europa:916384.50:16384.50:1616384.50: |
Triton | 2542.14 | 80.25 | GPS:Triton:-284463.50:-2434463.50:365536.50: |
Pertam | 4079.73 | 60.00 | GPS:Pertam:-3967231.50:-32231.50:-767231.50: |
Alien | 5600.00 | 120.00 | GPS:Alien:131072.50:131072.50:5731072.50: |
Titan | 5783.85 | 19.00 | GPS:Titan:36384.50:226384.50:5796384.50: |
How to Spawn Planets and Moons Manually
Newly created star systems have all default planets, but when an update comes out, new planets don't get retroactively added to old saves.
How to add planets yourself:
- In a Survival game: Press Alt+F10 and enable creative mode tools, then press Alt+F10 to close the Admin Screen again.
- Copy the GPS of the planet from the table above.
- Press K, open the Categories
Surface Generation
Planets & Moons List
Planet | Moon |
---|---|
Earth-like | Moon |
Mars | Europa |
Triton | none |
Pertam | none |
Alien Planet | Titan |
Ore Generation
Celestial Body | Cobalt Ore | Gold Ore | Ice | Iron Ore | Magnesium Ore | Nickel Ore | Platinum Ore | Silicon Ore | Silver Ore | Stone | Uranium Ore |
Planet | Yes | Yes | Yes | Yes | Yes | Yes | No | Yes | Yes | Yes | No |
Asteroid | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
Moon | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | No |
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