Slay the spire достижения
4 мар. 2018 в 19:39
Best to attempt it with a Neow removal bonus. Or at least Transform.
Hit every shop you can without fighting an Act 3 elite.
Peacepipe best pipe. Singing Bowl is also really good.
Silent Build is Prep+, Tact+, Reflex+, Skewer/Grand Finale/Any damage really and Backflip
Ironclad Build is Bash, Dropkick x2, Shrug, misc
Oh and Time Eater makes you cry
4 мар. 2018 в 23:06 Only time I've had a viable shot at it, time eater was my boss. I just restarted. 5 мар. 2018 в 1:36 I've gotten close once but the madness encounter forced me back above 5 cards. I've got about 30+ losses from attempting this, As itssirtou says, peace pipe is the best shot, just hope that you get it in act 1 and then get reliable card options along the way, I got the pipe once and got didly squat cards. but I'm guessing Ironclad is more viable as only two of the cards itssirtou mentions are uncommon, the other two are common and a starter card, the Silent requires 2 extra cards to be removed as you start with 12 and two of the cards he mentioned are rare. 5 мар. 2018 в 1:46 I also received the madness encounter twice in a row 1 space before the final rest. I beat the challenge with an ironclad build in the end. I think it was an inflame-limit break deck with:inflame, limit break, finesse, shrug it off and sword boomerang (all upgraded)
the finesse might have been the attack-counterpart of it (draw 1 deal 3 (6) damage)
due to having 4 or even 5 energy ( I cant remeber exactly) I could cycle the limit break multiple times a turn 5 мар. 2018 в 3:29 I just got the achievement, with Ironclad, I got the Peace Pipe in the first chest on ACT 1, I also got 2 of the cards I needed before the boss, In the end I had a Thunderclap, Shrug it off, 2 Dropkicks and a Flash of Steel, all upgraded. The flash of steel was not as useful in the final few fights but was helpful along the way when I still had cards to remove. Also I got the Stained Idol which helped keep my HP topped up also an Ornamental Fan to somewhat counter the thorned enemies in ACT 3, Compared to my other 40 or so failed attempts this was a cake walk, lol. 25 апр. 2018 в 22:19 I've gotten close once but the madness encounter forced me back above 5 cards. I've got about 30+ losses from attempting this
I'm glad I'm not alone in the struggle.
I found Flex/Flex/Pommel Strike/Limit Break/Clash/ works really well, but with Madness I was at 7 (no sense taking the curse if there's no time left to remove it), and nearly rage-uninstalled.
Also Empty Cage is helpful is you are lucky to get it as a boss relic reward.
23 ноя. 2018 в 8:53Rampage+, uppercut+, metallicize+, flame barrier+, iron wave+
the iron wave probably could have been replaced by a defend+. having 5 energy to play the rampage, flame barrier, and uppercut every turn was probably important, but this is still a minimalist deck that is more likely to beat time eater than alot of them, but I did have donu and deca.
here is the breakdown of important floors -
whale - lose all gold, transform 2 strikes into Rampage and feel no pain
floor 1 - metallicize
floor3 - uppercut
floor 5 - living wall - removed feel no pain
floor 6 - upgraded rampage
floor 8 - upgraded uppercut
floor 10 - cleric - removed bash
floor 12 - upgraded metallicize
floor 14 - removed strike (merchant)
floor 15 - upgraded defend
floor 16 - the guardian - got sozu
floor 18 - got iron wave+
floor 20 - flame barrier
floor 22 - removed strike (merchant)
floor 23 - book of stabbing - got peace pipe
floor 24 - removed last strike
floor 27 - removed defend
floor 30 - upgraded flame barrier
floor 31 - removed defend (merchant)
floor 32 - removed defend
floor 33 - the champ - got broken crown
floor 40 - removed defend+
floor 41 - managed to beat a writhing mass without getting stuck with a parasite
floor 45 - writhing mass - added parasite
floor 49 - removed parasite
floor 50 - donu + deca
The following is a list of achievements for the game Slay the Spire. There are 26 achievements in this game.
Slay the Spire Achievements
Ruby
Emerald
Sapphire
My Lucky Day
Who Needs Relics?
Ascend 0
To unlock Ascension mode, you have to successfully finish the run 5 times across all characters or slay the 3 different Act 3 bosses.
Time-Eater, Awakened One, Donu and Deca.
Ascend 10
Ascend 20
Ooh Donut!
Adrenaline
- Have 9 Energy during a single turn of combat
I recommend doing this with either The Silent or Defect.
The Silent: There are several +Energy cards (upgraded prefered) to help you obtain this achievement. I recommend going with the ones requiring the least amount of setup, for example: Outmaneuver following a Burst plus Adrenaline and/or Concentrate combo.
The Defect: Echo + Energy/Plasma cards (Double Energy, Recycle, Turbo, Fusion and Meteorstrike) is the deck you should be aiming for. There are multiple ways to play this out, depending on your hand. For example: you could recycle Meteorstike for zero energy (with an upgraded Recycle) and then play Double Energy or Turbo. You could also go with mutiple Plasma orbs, where adding Capacitator and Consume to your deck would be recommended. Adding Aggragrate to your deck is only viable if you have a beefy deck.
Relics: there are numerous relics that will help with this achievement but the Ice Cream relic is probably favourable. Other helpful relics are; Ancient Tea Set, Art of War, Happy Flower, Lantern, Sundial, Busted Crown, Coffee Dripper, Cursed Key, Ectoplasm, Fusion Hammer, Mark of Pain, Philosopher Stone, Runic Dome, Sozu, Velvet choker.
Potion: Energy potion
Barricaded & Impervious
Barricaded: Have 99 Block during combat. Impervious: Have 999 Block during combat
Ironclad: I recommend going for a Barricade + Entrench setup. This is the fastest way to obtain these achievements. If the RNG Gods don’t bless you with these cards you can also go for the slower Dual Wield + Metallicize setup (not recommended though). Of course, a combination of these work as well.
Defect: I personally think getting these achievements with the Defect is the most cumbersome. As there is no card that retains your block in the Defects arsenal, getting your hands on the Calipers relic is highly desirable. You could build a deck with a Focus/Frost orb setup (Echo, Capacitor, Consume, Loop, Hologram, Fission, Coolheaded, Glacier) or a “raw” block setup (Echo, Hologram, Reinforced Body, Equilibrium, Charge Battery) where you keep increasing your block ( > 15 per turn).
Another option, but very RNG dependant, is by getting hold of the Prismatic Shard relic and hope that you get Barricade as a cardreward somewhere down the line.
Relics: Calipers, Prismatic Shard, Unceasing Top, Anchor, Self-Forming Clay, Thread and Needle
Potions: Block potion, Essence of Steel
Catalyst
A turtle approach with poison cards like Deadly Poison, Noxious Fumes, Bouncing Flask along with a Burst and Catalyst (preferably upgraded) should do the trick. Enemies with lots of HP should be your target (Bosses, Giant Head, The Maw)
Relics: Snecko Skull, Twisted Funnel
Potion: Poison potion
Come at Me
I recommend doing this with the Silent so you can benefit from poison (except for the poisoned stab card) and the Caltrops card. Having a damage dealing relic and/or potion will only make this easier.
* As suggested by Xgpmcnp you can also get this very easily with the Defect:
Relics: Bronze Scale, Tingsha, Hourglass
Potion: Liquid Bronze
Common Sense
- Beat the game with a deck containing no uncommons or rares
A more defensive Ironclad deck revolving around Body Slam is another route you can take. Focus on getting multiple upgraded Body Slam cards accompanied by defensive cards like Shrug It Off. The Armaments card (preferably upgraded) can be a great asset in the beginning of your run.
Note: A Curse can void your Common Sense achievement as it is not considered a common card.
*Apparantly this is not the case anymore, and you can get the achievement with a curse(s) in your deck.
The Transient: Defeat the Transient before it fades away.
Minimalist: Beat the game with a 5-card deck or smaller.
You Are Nothing: Defeat a boss on turn 1.
Perfect: Defeat a boss without taking any damage.
I have grouped all of these achievements together as you can get 3 out of 4 (if not all 4) achievements in one run with a 5-deck setup containing the following cards: Bash+, 2x Dropkick+, Shrug it off+, Clash+. You could replace Clash for any damage card.
The hardest part with the Minimalist achievement is obviously the removal of cards. Avoid (if possible) getting curses, save your gold for removals and pray to the RNG Gods for lots of card removal events and favourable Relics like the Peace Pipe and Smiling Mask.
A picture says more than a thousand words:
There are other setups viable but if you are able to get this deck you are golden for at least 3 of the 4 achievements as The Transient is a random encounter.
Relics: Bag of Marbles, Hand Drill, Peace Pipe, Smiling Mask
Potion: Fear Potion
Focused
As suggested by Dist there is a simpler way of obtaining this achievement as compared to my method:
You only need the Consume card itself and enough defends against an easy enemy where you can farm focus and not die while doing so. You can use Consume even after you have no orb slots left and you will still keep gaining focus.
A power orientated deck consisting of Creative AI, Echo Form, Defragment and Consume should be the focus of your setup. Creative AI will provide you with several power cards to build up focus. A turtle playstyle with Frost orbs is recommended so you have enough time to generate the needed focus.
Relics: Inserter, Runic Capacitor
Potion: Focus potion
Infinity
Preferably done with The Silent as her arsenal has the most and easily obtainable energy gain and +draw cards. Combined with a shiv setup this achievement shouldn’t be hard to obtain.
Should you want to get this achievement with the Ironclad I recommend a very small deck with a vulnerable debuff to take advantage of the Dropkick card. The above mentioned 5-card deck (Bash+, 2x Dropkick+, Shrug it off+, Clash+) would be ideal, but requires favourable RNG.
Relics for the Silent: Ninja Scroll, Ice Cream, any +energy relic
Relics for the Ironclad: Ice-Cream, Bag of Marbles, any +energy relic
Jaxxed
Spot Weakness, Flex, Demon Form, Rupture (not recommended unless you also have Brutality in your deck) all generate Strength. Combine these with an upgraded Limit Break and you should be good to go. Like many other achievements a turtle playing style to obtain this achievement is recommended.
Relics: Vajra, Shuriken, Girya
Potions: Steroid Potion, Strength Potion
Neon
For this achievement you will either want a Snecko Eye or Snecko potion. I recommend a small deck (to increase the chance you get Hologram+ and Meteor Strike in your hand) with Echo, Hologram+ and Meteor Strike (I wouldn’t recommend upgrading Meteor Strike as it only buffs the damage and not the amount of plasma orbs). Since you need to cast Meteor Strike 3x in one turn, you will want an enemy that can survive 3 Meteor Strikes (hence a basic Meteor Strike is favourable over an upgraded one).
Another suggestion for this achievement (credit to Caos Spawn):
Relic: Snecko Eye
Potion: Snecko potion
Ninja
Having 2 or more copies (preferably upgraded) of Cloak & Dagger, Blade Dance and Burst combined with some energy gaining cards/relics should make this an easy obtainable achievement.
Relic: Ninja Scroll
Plague
- Defeat 3 enemies with Poison in a single combat
A turtle playstyle with a decent amount of poison cards (Noxious Fumes is useful as it debuffs all enemies) is all that you need for this achievement. And of course, a room with 3 enemies.
Relics: The Specimen, Twisted Funnel
Potion: Poison potion
Powerful
For this achievement I would recommend going with the Defect. A heavy power orientated deck is what you should aim for. Defect power cards that count towards this achievement are; Biased Cognition, Buffer, Creative AI (helpful if you are still missing certain power cards that you couldn’t obtain otherwise), Echo Form, Electrodynamics, Heatsinks, Hello World, Loop, Self-Repair, Static Discharge and Storm. Combined with relic and potion buffs this achievement should be fairly easy to obtain.
Relic: Any buff relic (for example: Bronze Scale)
Potion: Any buff potion (for example: Strength potion)
Purity
- Have 3 or fewer cards in hand, draw, and discard pile combined
A small Ironclad deck with Sever Soul or Second Wind and True Grit+ (upgraded so your Sever Soul or Second Wind doesn’t get exhausted) is what I recommend aiming for.
Relic: Blue Candle (should you have curses in your deck)
Shrug It Off
For me this achievement came naturally as I progressed during the game. Should you have trouble obtaining it, you can apply the following tactic: with your Ironclad at full HP find a slaver enemy in Act I and let him hit you for 3x 7 dmg and 4x 12 damage, leaving you with 1 HP. Make sure to not use Neutralize to not screw up the math.
Speed Climber
Personally, I find this the hardest achievement to obtain. As I generally favour the relaxing, non-rush approach I almost gave up on it. My record time was 34 minutes and I generally believed I wouldn’t be able to obtain this achievement. Luckily things got better when fast mode and keybinds were implemented but it still took me 60+ hours to eventually get it.
As for what tactic/character to use, I can only draw from my own experience and after trying numerous builds, I managed to get under 20 min. (by a few seconds) with an Ironclad strength focused build. In my enthusiasm I forgot to screenshot the build I ran with but if I recall correctly Offering, Seeing Red, Clash, Whirlwind (multiple copies), Spot Weakness and Dual Wield were the core of the build.
The Pact
The easiest way is probably turtling versus enemies that cast Dazed (for example: Repulsor) and wait it out. Alternatively, you can combine the Ninja achievement tactic where you build a deck with lots of Shiv draw.
List of achievements
Icon | Name | Description |
---|---|---|
Adrenaline | Have 9 Energy during a single combat. | |
Barricaded | Have 999 Block during combat. | |
Catalyst | Apply 99 or more Poison on a single enemy. | |
Come At Me | Win a combat without playing an Attack. | |
Emerald | Beat the game with the Silent. | |
Impervious | Have 99 or more Block during combat. | |
Infinity | Play 25 cards in a single turn. | |
Jaxxed | Have 50 or more Strength during combat. | |
Ninja | Play 10 Shivs in a single turn. | |
Perfect | Defeat a boss without taking any damage. | |
Plague | Defeat 3 enemies with Poison in a single combat. | |
Powerful | Have 10 or more buffs during combat. | |
Purity | Have 3 or fewer cards in hand, draw, and discard pile combined. | |
Ruby | Beat the game with the Ironclad. | |
Shrug It Off | Win a battle with 1 HP remaining. | |
The Automaton | ||
The Boss | ||
The Champion | ||
The Collector | ||
The Crow | ||
The Ghost | ||
The Guardian | ||
The Pact | Exhaust 20 cards in a single combat. | |
The Shapes | ||
The Time Eater | ||
You Are Nothing | Defeat a boss on turn 1. |
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A guide consisting of tips and strategies to reach 100% in Slay the Spire.
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