Элемент древности split terraria
Weapons are essential items used for combat against enemies, bosses, and even other players during PvP games. Most weapons are crafted at any crafting Station, while others can only be found in Chests, as enemy/boss drops, or purchased from NPCs. The Split Mod adds a large number of new and unique weapons for players to use. Many are upgrades to existing weapons and others are unique.
Contents
Melee weapons [ ]
Swords [ ]
Swords are melee weapons which can be divided into 2 basic categories: Shortswords, and Broadswords. Shortswords have a very limited range and attack with a horizontal stabbing motion instead of an arc. Broadswords are swung overhead, which makes it easier to defeat flying and jumping enemies than shortswords.
Дикий лепесток выпадающий с Сарацения стакается только по 2
Если открывать сундук с кудесником ключ не тратится (сундук спавнил с меню)
Тоже то ли баг, то ли так и должно быть, но предмет Череп Пустого не работает на Аркалис(при ударах не восстанавливает здоровье), хотя когда я использовал короткий золотой меч, то вся эта штука с регеном работала.
Элементы стакаются по 99 штук, поэтому инвентарь быстро заполняются
Краш при создании нового мира. Что делать в таких ситуациях?
Предмет "кровокамень" из вашего мода? Просто кровокаменные слитки не знаю как скрафтить из них, ведь гид показывает что для них станций крафта не надо.
у меня почему-то ни в какую не хочет засчитываться убийство первого босса. уже 5 раз убил, и нифига. лут тоже не падает
Владислав, его можно создать на кузнице Зефельда. Для крафта кузницы понадобится душа, такие души появляются при убийстве Теневых колдунов и их можно поймать сачком
Насчёт душ - в следующем обновлении будет подсказка в описании предмета о том, как его можно добыть.
Теперь целью игрока является не только сбор знаний, но и поиск новых союзников, в то время как действия иностранных гостей привели к Великому Разделению.
Теперь вы можете не только ремонтировать обувь, пойманную во время рыболовли, используя тяжелый верстак, но и превратить ее в лучшую обувь для будущего использования.
The Split Mod adds new content to the game, such as new items, enemies, bosses and more. Our goal is to provide wholesome and fresh experience on top of the base game without breaking its charm and ambience. We are working hard to make all of the content feel natural and interesting, so take your time and enjoy it!
You can help us finding bugs or suggesting ideas on this thread or on our Discord Channel!
You can also join a mod-related Wiki. It's not fully complete, but you can help us to improve it and fill with information!
So, what the mod offers?
Over 600 new items - new unique weapons, armor sets, accesories and much more!
Over 40 new enemies with unique animations and behavior
Brand new 7 bosses with unique AI
6 new town NPCs - each NPC has it's own interesting stuff to sell, and some of them can exchange your items for a unique equipment!
Two new structures - the Stranded Ship and the Underworld Domain!
Support of Russian language!
Support of Boss Checklist Mod by Jopojelly!
Check out this awesome video by AP STP!
And also check out that great and informative review from tModNews channel!
Changes
- For completing Hardmode album entries, Shutterbug now rewards you with Exquisite Envelopes, containing better accessories and materials - Increased speed bonus from Speedy and Lightweight armor prefixes, decreased damage bonus from Frail prefix
- Decreased damage and reduced amount of stars produced by Stella Fortuna
- Bloody Stream's bolts don't target friendly or invincible enemies anymore
Fixes
- Fixed absurd frame drop when talking to various non-town NPCs
- Thallium Slab doesn't affect enemies that immune to knockback
- Burn my Dread now deals melee damage with its flames
- Hyperboloid now deals melee damage with its lightning bolts
Fixes
- Fixed Seth's health being ridiculously low
- Celestial Globe now actually gives the effect of Moon Shell
- Stars from the Stargazer's Set bonus now properly render if no dyes equipped
- Antarctic Oscillation now properly penetrates multiple enemies
- Fixed Spirit's missing animation frames during her second phase
- Regular enemies won't spawn during the Old One's Army event anymore
Changes
- Increased damage and reduced mana usage of True Color
- Trigger now has 50% chance to not consume any ammo
- Fireflies and Ice Fairies don't target enemies out of sight anymore
- Increased overall speed and velocity for Volcanic Hammers
- Slightly reduced shoot speed for Ice Fairies
- Reduced armor penetration for Fireflies
- Stellar Bars don't disappear when crafted during the daytime anymore
- Insurgent's Nocturnal Flare now inflicts Cursed instead of Confused debuff
- Increased Insurgent's health from 36000 up to 42000
- Insurgent now always does three full dashes (instead of random amount)
- Boss Checklist now correctly updates records and statistics on killed bosses
- Boss trophies and potions now only drop from said bosses and can't be found in Treasure bags
- Bosses and their Treasure bags now drop correct amount of coins
- Added more obvious telegraph for Basaltite Eruptions
- Updated the tooltip for Tectonic Armor to show the exact damage and crit. chance bonus
- Stars from Stargazer Set bonus are now affected by dyes
- Frostbite Hat now gives the same visual effect as for One-Shot's second phase
Fixes
- Fixed misleading hint for One-Shot in Boss Checklist
- Fixed misleading tooltip for Snow Halation
- Fixed friendly Menace using completely wrong quotes
- Fixed infinite usage of Starstorm
- Friendly Mirage, Vulcan and other encounters now don't affect enemies' spawn rate
- Pentagram from the Pact now draws behind all the mounts
- Nerfed Dream of the Butterfly
- Tweaked attack and changed crafting recipe for Snow Halation
- Explosive Barrels cannot destroy tiles with high pickaxe power requirement anymore (especially ores from other mods)
- Troglodyte now digs faster and throws further, reduced pickaxe power to 90%
- Troglodyte's and Macro's alternate attack now inflict Immobilized debuff on enemies
- Slightly reduced critical damage bonus of Champion's Crown
- Arctic Oscillation's snowflakes now can only pierce enemies twice, slightly reduced their damage
- Prismatic Bullets now split to less amount of projectiles
- Enchanted flames produced by Gemmed hat & robe set bonus are now affected by dyes
Fixes
- Fixed multiplayer bugs related to Commando (hopefully)
- Fixed some items and weapons making weird sounds in multiplayer
- Fixed ridiculous stats display for weapons with alternative attacks (big thanks for hint, @qwerty3.14!)
- Old sentries now will be correctly replaced by new ones, modded sentries also can replace vanilla sentries now (yet again, thanks qwerty3.14!)
- Dragon Shield cannot be obtained from hardmode Treasure Bags anymore
- Thallium doesn't affects Betsy anymore
- Tweaked hints for Census mod support
- Reduced Ultimate Seth's damage to avoid the thorn buff cheese and negative scaling in Expert Mode multiplayer
- Arctic Oscillation doesn't spam snowflakes when player is frozen
Changes
- Changed sprites of Full Color, Dusty Mirror and Solstice
- Buffed Red Tearstone Ring and it's upgrades
- Nerfed Enchanted Bow and Gemspark Splash
- Increased mana usage for Bloody Stream and True Color
- Reduced mana usage for Full Color
- Reduced amount of defense changed by armor prefixes (for both good and bad prefixes), added Elusive armor prefix
- Last Surprise now shoots faster and summons more arrows
- Crescent now shoots faster, increased speed of released flares
- Overtaker now deals correct damage
- Dragun now shoots only one target at a time, increased it's range and shoot speed
- Instead of giving your projectiles infinity penetration (for some reason), the Possessed Needle and it's upgrades now increases armor penetration by 5 (may be changed in the future updates)
- Ball of Flesh now can be crafted on Stone of Inspiration instead of Demon Altar
- Gemmed Hats now can be crafted on Loom instead of Demon Altar
- Tweaked recipes for other weapons, ones that don't require elements to make now can be crafted on Mythril Anvil
- Saviour Schnapps doesn't save you from one-shot attacks
- Diamond Ship now works if held by the player, either by attaching it to the cursor in the inventory or selecting it on the hotbar
- Updated descriptions for some buffs and accessories to give a correct information
- Increased knockback resistance for Spotters
- Angry Nimbus mount negates fall damage
- Pilgrim's quest now requires death by falling from a great height instead of death by trying to break an altar
- Updated support for Census mod, added hints for missing town NPCs
Fixes
- Fixed Genoshi's exchange window softlocking the game
- Custom sounds for weapons and items, including heavy melee swings and Spirit's ringtone, now correctly playing in Multiplayer
- Fixed Overloaders giving you Tectonic Plates upon despawning
- Fixed interaction between Magma Fang and Tracing Arrows
- Obsidian Platforms no longer break upon contact with lava
- Tracing Arrows and arrows affected by Magnet Quiver do not target enemies out of the player's sight anymore
- Molten Rings no longer duplicate in Multiplayer
- Chikage doesn't require 60 max. mana to use
- Breastplates and vanity sets now correctly show player's hands
- Rod of Dread doesn't spam projectiles when used repeatedly
- Fixed Blazerang's shard dealing magic damage
Changes
- Changed appearance of Tracing Arrows, now they leave a trail and don't penetrate foes infinitely
- Changed sprites of Black, Blue and Green alloys, as well as Fairyfly's entry in album
- Slightly buffed Solstice and Bury the Light
- Nerfed True Color, King's Bounty and Schwarzwelt
- Decreased overall stats of Glass Wings
- Decreased defense of Cave Imps and Hobgoblins
- Increased defense of One-Shot, Mirage and Insurgent, Spirit's health increased from 2000 up to 2400
- Cave Imp now guaranteed to drop 1 to 2 Burning Coals
- Added new tooltip for accessories effect of which can be hidden
- Explosions produces by Blazing Scope are now affected by dyes
- Insurgent's projectiles now disappear when he's defeated
- Thick boulders are no longer solid, like old times (until all the WorldGen issues are fixed)
Fixes
- Insurgent no longer flies away in an unknown direction when all the players are dead
Changes
- Spirit Hood now covers player's face
- Schwarzwelt was buffed and moved to early Hardmode tier
- Extirpator was buffed and became a heavy sword, now can be obtained via exchange instead of crafting
- Greatly increased damage and critical strike chance for the Starlight Breaker
- Terracquet moved to post-Golem tier, and it's damage slightly decreased
- Slightly decreased damage for the Ice Fairy Staff and Firefly Staff
- Insurgent now deals more damage with his dashes, but slightly less damage with his projectiles
- Tweaked Insurgent's bone blast attack (doesn't tank your frames anymore, prolly)
Fixes
- Tectonic Cage doesn't spawn above the Underworld anymore
- Lord's Cog cannot be destroyed by lava in the Underworld domain
- Paraffin doesn't freeze anymore if all players died during her second-form transition
- Fixed animation for Paraffin's wings in stopped time
Changes
- Several sprite changes for items, weapons and boss icons
- Added/Changed tooltips for keys, Lord's Cogs, Moon Dust, Basaltite, Chthonic Pearls, Schwarzwelt and Wormwood
- Player now have a tank on his back if he's holding the Heartmelter
- Perfidious Bangles now can be found in Ivy Chests
- Increased Cold Front's use delay and mana usage
- Increased damage and speed of Eccentric Scissors and Qliphoth Cutter, Scissor weapons now can shoot a short beam on third swing
- Increased damage and defense bonus of Antarctic Oscillation and Dragonfish
- Slightly reduced chance to find Enchanted Racquet, Brightstone Chunk and Dusty Mirror in golden chests
- Brightstone Chunk and Enchanted Racquet now can be found in Standard Envelopes
- Shutterbug now gives more Magic Clips during any party (even if it's triggered by player)
- Basalt Eruptions now can happen even in Pre-Hardmode
- Tectonic Cages now spawn more often, but deeper in the Underworld
- Colossus now spawn more often, but only once any Pre-Hardmode boss is defeated
Fixes
- Friendly Spirit doesn't sell you guns anymore
- Fixed misleading tooltips for Scissor weapons
- Fixed misleading hints for Moth and Doctor Bones album entries
- Fixed Ceremonial Dagger and Eon of Captivity targeting the friendly entities, Cultists etc.
- Tweaked the rarity for some weapons and items
- Fixed glitchy appearance of trophies in Boss Checklist
Changes
- Added hints for locked album entries
- Underworld Domain now looks and sounds the same in pre-hardmode
- Buffed Summit Breaker, Aftersound and Galaxia
- All of racquets now have autoswing
- Nerfed Viperfish
- Full Color now costs less to reforge
- Paintings and crates do not spawn dust upon breaking
- Thick boulders are now solid (you can stack them on top of each other!)
- Breathtaker and Fairyfly spawn more frequently
- Increased Twister's projectile speed
- Breathtaker's health increased from 1500 up to 3200
- Fortress and Magneto now spawn anywhere in Dungeon
- Snow Beacon now can be used only on Stranded Ship
Fixes
- Fixed crafting groups names
- Fixed paintings, prints and trophies not breaking upon destruction of the wall they are on
- Wells do not function as furnace now
- Fixed Stargazer's Robe permanently increasing maximum mana
- Racquet Slash doesn't deal damage through walls
- Fixed some typos yet again
Changes
- Friendly Spirit appears less frequently
- Tough Glove can now be bought from Genoshi in hardmode
- Highly buffed health pools of all bosses, especially Seth. No more melting, hopefully.
- Astrologist now has unique NPC attack
- Thick boulders are highlighted during the effect of Dangersense Potion
- Thick boulders and exploding barrels appear less frequently
- Slightly nerfed Ragnarok and Tomes of Pyromancy
- Stella Fortuna pierces only one enemy
- Basalt Eruptions happen less frequently
- Constellator produces less projectiles, has decreased crit rate bonus during night (+20% instead of +50%)
Fixes
- One-shot doesn't exclusively use witness attack now (oops)
- Fixed even more typos
Changes
- Nerfed the Balloon Gland and Glasserang
- Increased drop rate of Burning Coal and Moon Dust
- Decreased the amount of projectiles created by Blazerang
- Balloon Gland can no longer be obtained during One-shot fight
- Menace appears nearby after defeating her
- Buffed hardmode minions
- Increased mana usage of Full Color and Tearful Scepter
- Witness in One-shot fight is now purely aesthetic
- Klobbe has a 25% chance to not consume ammo
- Made Insurgent a bit chonkier
Fixes
- Menace and Spirit drop all of the items instead of just 2 in normal mode
- Fixed a lot of typos
- Fixed Paraffin being invincible in multiplayer
- Pandora's Cup and Olympic Torch no longer stack
- Fixed Arctic Oscillation not producing any snowflakes
- Fixed magic weapons not working with spectre armor
- Fixed Mortarcrab's spawn conditions
Changes
- Increased hitboxes of the most heavy weapons
- Chikage's cooldown is doubled
- Exploding barrels deal damage to enemies
- Town NPCs won't settle in the Stranded Ship anymore
- Seth: attack delay increased from 0.5s to 1.0s, approach speed is reduced
- Insurgent: moved to post-plantera tier, deals less damage and spams projectiles less
- One-shot: cannot inflict Frozen anymore
- Mirage: can be fought after one mech boss is defeated
- Paraffin: defense increased from 16 to 25, now invulnerable during second phase transition
Fixes
- Fixed incorrect tooltips for Frostbite Armor set bonus and Shamanic prefix
- Fixed Heartmelter's inability to deal critical hits
- Heavy weapons break grass and pots properly
- Librarian doesn't spam chat messages
- Fixed on-hit accessories effects not triggering
- Fixed some of the weapons breaking with frozen time
- Fixed some times having incorrect map colors
- Fixed unload crash which sometimes happened when using multiple mods
- Fixed several visual bugs
- Fixed Antarctic Oscillation & Dragonfish not spawning projectiles on very high melee speeds
New content
• Over 300 new items, which include new weapons, furniture and armor!
• New weapons with powerful, charged attacks!
• Racquets: new melee weapon type that allows you to attack enemies in a ping-pong fashion! (can also be used for fun)
• Heavy Swords: new melee weapons that give you additional defense and knockback immunity, allow for combo attacks!
• 3 new bosses to fight!
• 20 new enemies with unique attacks
• Photography: capture rare monsters to fill your Album and unlock various rewards!
• New underground structure to explore, unlocks in hardmode!
• Heavily overhauled old bosses, including more loot, attack patterns and major visual changes!
• Massive content overhaul: resprites, rebalances and remakes for enemies and weapons!
• 9 new music tracks, including music for new and old bosses, as well as for the new structure!
• Armor Prefixes: each armor piece can now have unique bonuses and effects!
• In-game config features visual settings, such as screen shake, glow etc
• New mounts to ride!
• You can grow Frostbite trees!
• Lots of QOL features!
• New secrets for you to uncover!
• And much, much more!
Fixes
• Improved overall performance, fixed many crashes
• Improved World Generation code for Stranded Ship
• Greatly improved multiplayer stability
• Lots of bug fixes, including those we don't even remember!
• And, of course, Dusty Mirror doesn't crash the game anymore!
Fixes:
- Mirrors now have proper cooldown values
- Traitor's Requiem projectiles deal damage properly
- Insurgent's Treasure Bag drops less trophies
- Fixed Tearstone Scepter's targeting bug
- Fixed crash when firing Enchanted bow and Gemspark Splash in closed areas
- Fixed Galaxia's invisible block collision
- Tome of Patromancy now requires Tome of Dark Pyromancy instead of first one
- Insurgent's Treasure Bag contains one random Phylactery now
Changes:
- Some recipes were simplified
- New attack for Bloody Stream and Celestial Daggers
- Visual changes to some old weapons
- Heart of Guardian now costs less and The Commando drops less gold when defeated multiple times
- Some weapons are stronger now
- Phylactery Gals now teleport to player when too far away
- Insurgent has more health
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