Как убрать неон в самп
Скрипт позволяет включить неоновую подсветку для автомобиля. Управление подсветкой происходит введением читов - можно выбрать цвет подсветки (среди доступных цветов - синий, белый, жёлтый, красный, пурпурный и другие), а также отключить её. Чтобы включить подсветку, достаточно ввести с клавиатуры "NEON".
Управление осуществляется с помощью читов. Читы работают тогда, когда игрок находится в автомобиле.
NEONGREEN - включить зелёную подсветку
NEONRED - включить красную подсветку
NEONBLUE - включить синюю подсветку
NEONWHITE - включить белую подсветку
NEONYELLOW - включить жёлтую подсветку
NEONCYAN - включить сине-зелёную подсветку
NEONPURPLE - включить фиолетовую подсветку
NEONOFF - отключить подсветку
Вы используете устаревший браузер. Этот и другие сайты могут отображаться в нём некорректно.
Вам необходимо обновить браузер или попробовать использовать другой.
Markofka
Потрачен
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
NEONON - Включить подсветку
NEONGREEN - включить зелёную подсветку
NEONRED - включить красную подсветку
NEONBLUE - включить синюю подсветку
NEONWHITE - включить белую подсветку
NEONYELLOW - включить жёлтую подсветку
NEONPINK - включить розовую подсветку
NEONCYAN - включить сине зелёную подсветку
Должна быть установлена библиотека
Все коды вводить в игре на клавиатуре
Автор Dk22 написано в файле
Пишем сначала NEONON потом меняем цвет
В public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
if( dialogid == dialogneon )
<
if( response )
<
if( listitem == 0 )
<
SetPVarInt ( playerid , "Status" , 1 );
SetPVarInt ( playerid , "neon" , CreateObject ( 18648 , 0 , 0 , 0 , 0 , 0 , 0 ));
SetPVarInt ( playerid , "neon1" , CreateObject ( 18648 , 0 , 0 , 0 , 0 , 0 , 0 ));
AttachObjectToVehicle ( GetPVarInt ( playerid , "neon" ), GetPlayerVehicleID ( playerid ), - 0.8 , 0.0 , - 0.70 , 0.0 , 0.0 , 0.0 );
AttachObjectToVehicle ( GetPVarInt ( playerid , "neon1" ), GetPlayerVehicleID ( playerid ), 0.8 , 0.0 , - 0.70 , 0.0 , 0.0 , 0.0 );
SendClientMessage ( playerid , 0xFFFFFFAA , "Темно-синий неон установлен!" );
>
if( listitem == 1 )
<
SetPVarInt ( playerid , "Status" , 1 );
SetPVarInt ( playerid , "neon2" , CreateObject ( 18647 , 0 , 0 , 0 , 0 , 0 , 0 ));
SetPVarInt ( playerid , "neon3" , CreateObject ( 18647 , 0 , 0 , 0 , 0 , 0 , 0 ));
AttachObjectToVehicle ( GetPVarInt ( playerid , "neon2" ), GetPlayerVehicleID ( playerid ), - 0.8 , 0.0 , - 0.70 , 0.0 , 0.0 , 0.0 );
AttachObjectToVehicle ( GetPVarInt ( playerid , "neon3" ), GetPlayerVehicleID ( playerid ), 0.8 , 0.0 , - 0.70 , 0.0 , 0.0 , 0.0 );
SendClientMessage ( playerid , 0xFFFFFFAA , "Красный неон установлен!" );
>
if( listitem == 2 )
<
SetPVarInt ( playerid , "Status" , 1 );
SetPVarInt ( playerid , "neon4" , CreateObject ( 18649 , 0 , 0 , 0 , 0 , 0 , 0 ));
SetPVarInt ( playerid , "neon5" , CreateObject ( 18649 , 0 , 0 , 0 , 0 , 0 , 0 ));
AttachObjectToVehicle ( GetPVarInt ( playerid , "neon4" ), GetPlayerVehicleID ( playerid ), - 0.8 , 0.0 , - 0.70 , 0.0 , 0.0 , 0.0 );
AttachObjectToVehicle ( GetPVarInt ( playerid , "neon5" ), GetPlayerVehicleID ( playerid ), 0.8 , 0.0 , - 0.70 , 0.0 , 0.0 , 0.0 );
SendClientMessage ( playerid , 0xFFFFFFAA , "Зеленый неон установлен!" );
>
if( listitem == 3 )
<
SetPVarInt ( playerid , "Status" , 1 );
SetPVarInt ( playerid , "neon6" , CreateObject ( 18652 , 0 , 0 , 0 , 0 , 0 , 0 ));
SetPVarInt ( playerid , "neon7" , CreateObject ( 18652 , 0 , 0 , 0 , 0 , 0 , 0 ));
AttachObjectToVehicle ( GetPVarInt ( playerid , "neon6" ), GetPlayerVehicleID ( playerid ), - 0.8 , 0.0 , - 0.70 , 0.0 , 0.0 , 0.0 );
AttachObjectToVehicle ( GetPVarInt ( playerid , "neon7" ), GetPlayerVehicleID ( playerid ), 0.8 , 0.0 , - 0.70 , 0.0 , 0.0 , 0.0 );
SendClientMessage ( playerid , 0xFFFFFFAA , "Белый неон установлен!" );
>
if( listitem == 4 )
<
SetPVarInt ( playerid , "Status" , 1 );
SetPVarInt ( playerid , "neon8" , CreateObject ( 18651 , 0 , 0 , 0 , 0 , 0 , 0 ));
SetPVarInt ( playerid , "neon9" , CreateObject ( 18651 , 0 , 0 , 0 , 0 , 0 , 0 ));
AttachObjectToVehicle ( GetPVarInt ( playerid , "neon8" ), GetPlayerVehicleID ( playerid ), - 0.8 , 0.0 , - 0.70 , 0.0 , 0.0 , 0.0 );
AttachObjectToVehicle ( GetPVarInt ( playerid , "neon9" ), GetPlayerVehicleID ( playerid ), 0.8 , 0.0 , - 0.70 , 0.0 , 0.0 , 0.0 );
SendClientMessage ( playerid , 0xFFFFFFAA , "Фиолетовый неон установлен!" );
>
if( listitem == 5 )
<
SetPVarInt ( playerid , "Status" , 1 );
SetPVarInt ( playerid , "neon10" , CreateObject ( 18650 , 0 , 0 , 0 , 0 , 0 , 0 ));
SetPVarInt ( playerid , "neon11" , CreateObject ( 18650 , 0 , 0 , 0 , 0 , 0 , 0 ));
AttachObjectToVehicle ( GetPVarInt ( playerid , "neon10" ), GetPlayerVehicleID ( playerid ), - 0.8 , 0.0 , - 0.70 , 0.0 , 0.0 , 0.0 );
AttachObjectToVehicle ( GetPVarInt ( playerid , "neon11" ), GetPlayerVehicleID ( playerid ), 0.8 , 0.0 , - 0.70 , 0.0 , 0.0 , 0.0 );
SendClientMessage ( playerid , 0xFFFFFFAA , "Желтый неон установлен!" );
>
if( listitem == 6 )
<
SetPVarInt ( playerid , "Status" , 1 );
SetPVarInt ( playerid , "neon12" , CreateObject ( 18648 , 0 , 0 , 0 , 0 , 0 , 0 ));
SetPVarInt ( playerid , "neon13" , CreateObject ( 18648 , 0 , 0 , 0 , 0 , 0 , 0 ));
SetPVarInt ( playerid , "neon14" , CreateObject ( 18649 , 0 , 0 , 0 , 0 , 0 , 0 ));
SetPVarInt ( playerid , "neon15" , CreateObject ( 18649 , 0 , 0 , 0 , 0 , 0 , 0 ));
AttachObjectToVehicle ( GetPVarInt ( playerid , "neon12" ), GetPlayerVehicleID ( playerid ), - 0.8 , 0.0 , - 0.70 , 0.0 , 0.0 , 0.0 );
AttachObjectToVehicle ( GetPVarInt ( playerid , "neon13" ), GetPlayerVehicleID ( playerid ), 0.8 , 0.0 , - 0.70 , 0.0 , 0.0 , 0.0 );
AttachObjectToVehicle ( GetPVarInt ( playerid , "neon14" ), GetPlayerVehicleID ( playerid ), - 0.8 , 0.0 , - 0.70 , 0.0 , 0.0 , 0.0 );
AttachObjectToVehicle ( GetPVarInt ( playerid , "neon15" ), GetPlayerVehicleID ( playerid ), 0.8 , 0.0 , - 0.70 , 0.0 , 0.0 , 0.0 );
SendClientMessage ( playerid , 0xFFFFFFAA , "Голубой неон установлен!" );
>
if( listitem == 7 )
<
SetPVarInt ( playerid , "Status" , 1 );
SetPVarInt ( playerid , "neon16" , CreateObject ( 18648 , 0 , 0 , 0 , 0 , 0 , 0 ));
SetPVarInt ( playerid , "neon17" , CreateObject ( 18648 , 0 , 0 , 0 , 0 , 0 , 0 ));
SetPVarInt ( playerid , "neon18" , CreateObject ( 18652 , 0 , 0 , 0 , 0 , 0 , 0 ));
SetPVarInt ( playerid , "neon19" , CreateObject ( 18652 , 0 , 0 , 0 , 0 , 0 , 0 ));
AttachObjectToVehicle ( GetPVarInt ( playerid , "neon16" ), GetPlayerVehicleID ( playerid ), - 0.8 , 0.0 , - 0.70 , 0.0 , 0.0 , 0.0 );
AttachObjectToVehicle ( GetPVarInt ( playerid , "neon17" ), GetPlayerVehicleID ( playerid ), 0.8 , 0.0 , - 0.70 , 0.0 , 0.0 , 0.0 );
AttachObjectToVehicle ( GetPVarInt ( playerid , "neon18" ), GetPlayerVehicleID ( playerid ), - 0.8 , 0.0 , - 0.70 , 0.0 , 0.0 , 0.0 );
AttachObjectToVehicle ( GetPVarInt ( playerid , "neon19" ), GetPlayerVehicleID ( playerid ), 0.8 , 0.0 , - 0.70 , 0.0 , 0.0 , 0.0 );
SendClientMessage ( playerid , 0xFFFFFFAA , "Светло-синий неон установлен!" );
>
if( listitem == 8 )
<
SetPVarInt ( playerid , "Status" , 1 );
SetPVarInt ( playerid , "neon20" , CreateObject ( 18647 , 0 , 0 , 0 , 0 , 0 , 0 ));
SetPVarInt ( playerid , "neon21" , CreateObject ( 18647 , 0 , 0 , 0 , 0 , 0 , 0 ));
SetPVarInt ( playerid , "neon22" , CreateObject ( 18652 , 0 , 0 , 0 , 0 , 0 , 0 ));
SetPVarInt ( playerid , "neon23" , CreateObject ( 18652 , 0 , 0 , 0 , 0 , 0 , 0 ));
AttachObjectToVehicle ( GetPVarInt ( playerid , "neon20" ), GetPlayerVehicleID ( playerid ), - 0.8 , 0.0 , - 0.70 , 0.0 , 0.0 , 0.0 );
AttachObjectToVehicle ( GetPVarInt ( playerid , "neon21" ), GetPlayerVehicleID ( playerid ), 0.8 , 0.0 , - 0.70 , 0.0 , 0.0 , 0.0 );
AttachObjectToVehicle ( GetPVarInt ( playerid , "neon22" ), GetPlayerVehicleID ( playerid ), - 0.8 , 0.0 , - 0.70 , 0.0 , 0.0 , 0.0 );
AttachObjectToVehicle ( GetPVarInt ( playerid , "neon23" ), GetPlayerVehicleID ( playerid ), 0.8 , 0.0 , - 0.70 , 0.0 , 0.0 , 0.0 );
SendClientMessage ( playerid , 0xFFFFFFAA , "Розовый неон установлен!" );
>
if( listitem == 9 )
<
SetPVarInt ( playerid , "Status" , 1 );
SetPVarInt ( playerid , "neon24" , CreateObject ( 18647 , 0 , 0 , 0 , 0 , 0 , 0 ));
SetPVarInt ( playerid , "neon25" , CreateObject ( 18647 , 0 , 0 , 0 , 0 , 0 , 0 ));
SetPVarInt ( playerid , "neon26" , CreateObject ( 18650 , 0 , 0 , 0 , 0 , 0 , 0 ));
SetPVarInt ( playerid , "neon27" , CreateObject ( 18650 , 0 , 0 , 0 , 0 , 0 , 0 ));
AttachObjectToVehicle ( GetPVarInt ( playerid , "neon24" ), GetPlayerVehicleID ( playerid ), - 0.8 , 0.0 , - 0.70 , 0.0 , 0.0 , 0.0 );
AttachObjectToVehicle ( GetPVarInt ( playerid , "neon25" ), GetPlayerVehicleID ( playerid ), 0.8 , 0.0 , - 0.70 , 0.0 , 0.0 , 0.0 );
AttachObjectToVehicle ( GetPVarInt ( playerid , "neon26" ), GetPlayerVehicleID ( playerid ), - 0.8 , 0.0 , - 0.70 , 0.0 , 0.0 , 0.0 );
AttachObjectToVehicle ( GetPVarInt ( playerid , "neon27" ), GetPlayerVehicleID ( playerid ), 0.8 , 0.0 , - 0.70 , 0.0 , 0.0 , 0.0 );
SendClientMessage ( playerid , 0xFFFFFFAA , "Оранжевый неон установлен!" );
>
if( listitem == 10 )
<
SetPVarInt ( playerid , "Status" , 1 );
SetPVarInt ( playerid , "neon28" , CreateObject ( 18649 , 0 , 0 , 0 , 0 , 0 , 0 ));
SetPVarInt ( playerid , "neon29" , CreateObject ( 18649 , 0 , 0 , 0 , 0 , 0 , 0 ));
SetPVarInt ( playerid , "neon30" , CreateObject ( 18652 , 0 , 0 , 0 , 0 , 0 , 0 ));
SetPVarInt ( playerid , "neon31" , CreateObject ( 18652 , 0 , 0 , 0 , 0 , 0 , 0 ));
AttachObjectToVehicle ( GetPVarInt ( playerid , "neon28" ), GetPlayerVehicleID ( playerid ), - 0.8 , 0.0 , - 0.70 , 0.0 , 0.0 , 0.0 );
AttachObjectToVehicle ( GetPVarInt ( playerid , "neon29" ), GetPlayerVehicleID ( playerid ), 0.8 , 0.0 , - 0.70 , 0.0 , 0.0 , 0.0 );
AttachObjectToVehicle ( GetPVarInt ( playerid , "neon30" ), GetPlayerVehicleID ( playerid ), - 0.8 , 0.0 , - 0.70 , 0.0 , 0.0 , 0.0 );
AttachObjectToVehicle ( GetPVarInt ( playerid , "neon31" ), GetPlayerVehicleID ( playerid ), 0.8 , 0.0 , - 0.70 , 0.0 , 0.0 , 0.0 );
SendClientMessage ( playerid , 0xFFFFFFAA , "Светло-зеленый неон установлен!" );
>
if( listitem == 11 )
<
SetPVarInt ( playerid , "Status" , 1 );
SetPVarInt ( playerid , "neon32" , CreateObject ( 18652 , 0 , 0 , 0 , 0 , 0 , 0 ));
SetPVarInt ( playerid , "neon33" , CreateObject ( 18652 , 0 , 0 , 0 , 0 , 0 , 0 ));
SetPVarInt ( playerid , "neon34" , CreateObject ( 18650 , 0 , 0 , 0 , 0 , 0 , 0 ));
SetPVarInt ( playerid , "neon35" , CreateObject ( 18650 , 0 , 0 , 0 , 0 , 0 , 0 ));
AttachObjectToVehicle ( GetPVarInt ( playerid , "neon32" ), GetPlayerVehicleID ( playerid ), - 0.8 , 0.0 , - 0.70 , 0.0 , 0.0 , 0.0 );
AttachObjectToVehicle ( GetPVarInt ( playerid , "neon33" ), GetPlayerVehicleID ( playerid ), 0.8 , 0.0 , - 0.70 , 0.0 , 0.0 , 0.0 );
AttachObjectToVehicle ( GetPVarInt ( playerid , "neon34" ), GetPlayerVehicleID ( playerid ), - 0.8 , 0.0 , - 0.70 , 0.0 , 0.0 , 0.0 );
AttachObjectToVehicle ( GetPVarInt ( playerid , "neon35" ), GetPlayerVehicleID ( playerid ), 0.8 , 0.0 , - 0.70 , 0.0 , 0.0 , 0.0 );
SendClientMessage ( playerid , 0xFFFFFFAA , "Светло-желтый неон установлен!" );
>
if( listitem == 12 ) < DestroyObject ( GetPVarInt ( playerid , "neon" )); DeletePVar ( playerid , "Status" ); DestroyObject ( GetPVarInt ( playerid , "neon1" )); DeletePVar ( playerid , "Status" ); DestroyObject ( GetPVarInt ( playerid , "neon2" )); DeletePVar ( playerid , "Status" ); DestroyObject ( GetPVarInt ( playerid , "neon3" ));
DeletePVar ( playerid , "Status" ); DestroyObject ( GetPVarInt ( playerid , "neon4" )); DeletePVar ( playerid , "Status" ); DestroyObject ( GetPVarInt ( playerid , "neon5" )); DeletePVar ( playerid , "Status" ); DestroyObject ( GetPVarInt ( playerid , "neon6" )); DeletePVar ( playerid , "Status" ); DestroyObject ( GetPVarInt ( playerid , "neon7" ));
DeletePVar ( playerid , "Status" ); DestroyObject ( GetPVarInt ( playerid , "neon8" )); DeletePVar ( playerid , "Status" ); DestroyObject ( GetPVarInt ( playerid , "neon9" )); DeletePVar ( playerid , "Status" ); DestroyObject ( GetPVarInt ( playerid , "neon10" )); DeletePVar ( playerid , "Status" ); DestroyObject ( GetPVarInt ( playerid , "neon11" ));
DeletePVar ( playerid , "Status" ); DestroyObject ( GetPVarInt ( playerid , "neon12" )); DeletePVar ( playerid , "Status" ); DestroyObject ( GetPVarInt ( playerid , "neon13" )); DeletePVar ( playerid , "Status" ); DestroyObject ( GetPVarInt ( playerid , "neon14" )); DeletePVar ( playerid , "Status" ); DestroyObject ( GetPVarInt ( playerid , "neon15" ));
DeletePVar ( playerid , "Status" ); DestroyObject ( GetPVarInt ( playerid , "neon16" )); DeletePVar ( playerid , "Status" ); DestroyObject ( GetPVarInt ( playerid , "neon17" )); DeletePVar ( playerid , "Status" ); DestroyObject ( GetPVarInt ( playerid , "neon18" )); DeletePVar ( playerid , "Status" ); DestroyObject ( GetPVarInt ( playerid , "neon19" ));
DeletePVar ( playerid , "Status" ); DestroyObject ( GetPVarInt ( playerid , "neon20" )); DeletePVar ( playerid , "Status" ); DestroyObject ( GetPVarInt ( playerid , "neon21" )); DeletePVar ( playerid , "Status" ); DestroyObject ( GetPVarInt ( playerid , "neon22" )); DeletePVar ( playerid , "Status" ); DestroyObject ( GetPVarInt ( playerid , "neon23" ));
DeletePVar ( playerid , "Status" ); DestroyObject ( GetPVarInt ( playerid , "neon24" )); DeletePVar ( playerid , "Status" ); DestroyObject ( GetPVarInt ( playerid , "neon25" )); DeletePVar ( playerid , "Status" ); DestroyObject ( GetPVarInt ( playerid , "neon26" )); DeletePVar ( playerid , "Status" ); DestroyObject ( GetPVarInt ( playerid , "neon27" ));
DeletePVar ( playerid , "Status" ); DestroyObject ( GetPVarInt ( playerid , "neon28" )); DeletePVar ( playerid , "Status" ); DestroyObject ( GetPVarInt ( playerid , "neon29" )); DeletePVar ( playerid , "Status" ); DestroyObject ( GetPVarInt ( playerid , "neon30" )); DeletePVar ( playerid , "Status" ); DestroyObject ( GetPVarInt ( playerid , "neon31" ));
DeletePVar ( playerid , "Status" ); DestroyObject ( GetPVarInt ( playerid , "neon32" )); DeletePVar ( playerid , "Status" ); DestroyObject ( GetPVarInt ( playerid , "neon33" )); DeletePVar ( playerid , "Status" ); DestroyObject ( GetPVarInt ( playerid , "neon34" )); DeletePVar ( playerid , "Status" ); DestroyObject ( GetPVarInt ( playerid , "neon35" ));
>
>
>
Управление модом происходит через введение читов с клавиатуры:
NEONON - включить
NEONOFF - выключить
NEONWHITE - установить цвет: белый
NEONRED - установить цвет: красный
NEONBLUE - установить цвет: синий - также установлен по умолчанию
NEONYELLOW - установить цвет: жёлтый
NEONORANGE - установить цвет: оранжевый
NEONPURPLE - установить цвет: пурпурный
NEONGREEN - установить цвет: зелёный
NEONPINK - установить цвет: розовый
NEONRR - установить канал R
NEONGG - установить канал G
NEONBB - установить канал B
Например: NEONR150R
Работает в SA:MP
Читайте также: