Fallout 4 mod manager ошибка
26 мая. 2017 в 14:56
I recently downloaded Fallout 4 because it was on sale, feeling like I missed out on the game's potential playing it modless on console. However, I've run into roadblock after roadblock trying to mod this game with the Nexus Mod Manager. Here's what's going on:
I installed several mods, and the manager gave me an error warning that informed me that certain .ini edits would be required to make it work. I went into my Fallout4Custom.ini and Fallout4Prefs.ini files and made the following edits:
In the Fallout4Custom.ini:
In the Fallout4Prefs.ini:
This is what I've found literally every source telling me to do. Issue is, it's not doing anything. I've checked to make sure the ESP boxes are ticked in the mod manager plugins tab. My mod manager is up to date. I'm using LOOT to make sure my load order is functional. I've made sure they appear in the game's in-game mod list (though I'm not sure how to check to see if the ESP is enabled there, can't figure it out).
The weird part is, zero of the mods I have installed are functioning if I leave the sResourceDataDirsFinal= line as-is, but the Commonwealth Cuts mod semi-functions if I change it to =1. Outside of that, nothing I've done has changed anything.
Technical issues are listed first. Play-through issues are listed second. If you run across a bug, any detail you can provide is much appreciated.
General Modding Issues
Trouble installing with Nexus Mod Manager
Initial game load time too long or infinite black screen : Whether using a modded or vanilla game, some people have issues with this ever since Fallout 4 launched in 2015. No single culprit, different approaches work for different people. Here are some things you can try:
- If you can spend USD $100, get an SSD instead of an HDD. Put your game, your mods, and your save games all on that same SSD drive. This will solve the issue of long load times for 95% of people and also make your in-game load screens much faster.
- Install Load Accelerator with FPSLimitInLoading = 350 (or higher) and FPSLimitInBlackLoading = 350 (or higher) in your LoadAccelerator.ini. The default with Load Accelerator is 350. I use 650. Some people go as high as 950. Just depends on your CPU. This should also make your in-game load screens lightning quick.
- Use Private Profile Redirector to streamline the way Fallout 4 accesses .ini files when loading up.
- Delete save files you no longer need if there are too many saves in your save folder (so there is less stuff for the game to load)
- Run your mod manager in admin mode.
- If using Fallout 4 Script Extender, set f4se_loader.exe to run in admin mode.
- If using Steam Cloud Sync with Fallout 4, turn it off (Open Steam and navigate to your Steam Library, Right-click on Fallout 4 and select Properties, Select the Updates tab and uncheck the Enable Steam Cloud synchronization option, then click Close)
- Consider temporarily shutting off anything that tracks FPS (Riva Tuner, Nvidia) and check if that makes a difference.
- Run less mods. Each one adds a little bit of extra strain and takes the game longer to load up. Quest mods and large texture mods tend to be heaviest.
- Upgrade your equipment (duh, but it makes all the difference even if you ignore everything else above).
I deactivated some mods in the middle of my play-through, and now my game is acting weird and randomly crashing
Congratulations, your save game is corrupt. Do not pass "Go", do not collect $200. Revert directly to a save before you started uninstalling mods, or begin a new game.
Uninstalling mods with .esp files or heavy scripts risks corrupting your save game. The larger the mod (e.g. landscape overhauls, area overhauls, quest mods, spawn mods), the greater the risk of save game corruption. The only exception is an .esp file that solely makes vanilla record overrides and does not add any new records to the game. Bethesda games do not support uninstalling plugin files mid-playthrough. You are on your own for mod support if you try it.
The most common cause of crashing when entering a cell is porn texture replacer mods that replace vanilla paintings, posters, or magazines with porn. A faulty texture will cause a cell to crash on load. People can be embarrassed to admit they use porn, so when a porn texture replacer has a bad texture that causes the game to crash, users are less likely to report the issue, and it either takes longer to fix or never gets fixed.
Once you are 100% certain that porn or other faulty textures are not the cause of your crash, the next step is to examine the rest of your porn. There a number of porn mods from Loverslab with problematic scripting that will break your game and cause crashes. If you enable papyrus logging in your game, you can see which mods are clogging your papyrus log. An error in the papyrus log is not necessarily a bad thing, but it is also not a beneficial thing. The less mods you use that clog your papyrus log, the more stable your game will be.
1) Save your game outside the entrance to the cell that is crashing
2) Exit the game to desktop
3) Start the game
4) From the main menu, while the Red Rocket intro main menu is playing, do console command: COC SanctuaryExt
5) After you load in (as a new character), load the save you made in Step 1.
6) Enter the cell that was crashing.
Play-through Issues
If you run mods that make vanilla lights or image spaces darker, the lights will be darker. If needing temporary light, the Pip Boy has a light function which you can activate by holding "TAB" on the keyboard, or "B" if using an Xbox Controller.
I got enslaved and not all my weapons or armor were removed
I escaped slavery and not all my weapons or armor were returned
Follow the quest marker and grab your stuff. The second terminal in the upstairs dungeon does two things: 1) Opens the safe to get your stuff back, 2) Opens the door to get out. If you open the door and leave without grabbing your stuff, go back and grab your stuff. Then do console command: setstage DP_MurphysLaw 70
You can run Amazing Follower Tweaks with Outcasts and Remnants, Project Valkyrie, and Depravity. However no support is provided for managing OAR/PV/Depravity companions with AFT.
Here is a handy guide on AFT, courtesy of Reginald (Author of Ivy).
There are two main ways of breaking followers with Amazing Follower Tweaks: 1) Importing A.I., and 2) Not dismissing all companions first and unmanaging them before uninstalling AFT mid-playthrough (not that you should ever deactivate complex mods mid-game).
If you use "Leave A.I. Intact" import, then when you dismiss a companion, you may have to do it twice, once through AFT and again through dialogue. And set a home for them through AFT or they can end up in some random location.
The skin on an NPC looks weird
Some of the custom outfits in the mod are CBBE-based. Ask the NPC to trade and wear something else, or install CBBE.
During the quest "Like a Goodneighbor", I lost the Holotape or got stuck on one of the vanilla quests
The quest "Like a Goodneighbor" requires you to complete (or actively choose to skip) the following vanilla quests: The Cleaner, The Silver Shroud, and The Big Dig. These vanilla quests are known to have occasional bugs. If you get stuck, you can use console commands to skip through parts of those quests (see the yellow links for details), or you can skip any or all of the quests entirely by opening the "Like a Goodneighbor Holotape", which is added to your inventory at the beginning of the quest, and select the option on the holotape to skip any quests you want to skip.
If you lose the "Like a Goodneighbor Holotape" and want another copy, open up the console and then:
Follow the quest objectives, complete the quest, then talk to Nick. If you have problems starting Far Harbor via Nick, you can also head directly to Nakano residence in the northeast part of the map, talk to the Nakanos, and start Far Harbor that way.
Console command: Setstage DogmeatQuest 999
I spared Kellogg, traveled to Greenetech, killed the Courser, and got the chip. How do I analyze the chip?
Choose the dialogue option to free her from slavery, or sell her back to Cyrus at the Diamond City slave market. If you free or sell Kasumi, you can re-enslave her later.
I completed the quest "Honeypot", outlawed slavery in Diamond City, and then Slave Kasumi disappeared. How do I get her back?
Use the "Teleport Depravity companions to you" holotape in your inventory to teleport her to your side. Or re-authorize slavery.
The quest “Mass Fusion” (for the Institute) or “Spoils of War” (for the BoS) is starting when I reach the roof of Mass Fusion during the “It’s a Long Way to the Top” quest in Depravity.
Upon reaching the roof of Mass Fusion, the “Mass Fusion” quest will start if:
1) You’ve been kicked out of the Brotherhood of Steel before completing the quest "Mass Fusion"
2) You’ve agreed to help the Institute obtain the Beryllium Agitator from the Mass Fusion building
3) You’ve completed the quest “The Nuclear Option” (presumably with the Minutemen) without first completing the "Mass Fusion" quest
Or the “Spoils of War” quest will advance to “Locate the Beryllium Agitator” if you’ve completed the part of the BoS quest “Spoils of War” where you get on the vertibird to head to the roof of the Mass Fusion building to retrieve the Beryllium Agitator.
The quests "Confidence Man" or "Diamond City Blues" are triggering later than they should or are not triggering
Force start "Confidence Man" using console command: setstage MS14 10. Or use the "Diamond City Management Holotape" to start the quest after becoming mayor of Diamond City.
You can force-start "Diamond City Blues" via the "Diamond City Management Holotape" by choosing "Get Mayoral quests", then "Help Paul Pembroke with his cheating wife".
And finally, if you just want the NPC to disappear, the console command: disable.
The Diamond City Expansion mod page has a big bold green section on the front of the mod page talking about flickering/disappearing, and advising users to put that mod at the bottom of their load order.
Disable the slave market temporarily via the Diamond City Management Holotape, get Trump out of there, then re-enable the slave market.
Step 1: Use the "Rexford Configuration Holotape" to teleport to the old Hotel Rexford.
Step 2: Once there, take the elevator up to access the auction house.
Get to the point in the mod where you own Hotel Rexford, then complete the radiant quest.
I keep losing money gambling with Roxy. How do I sleep with her faster?
Bet the same amount every time.
I created a small mod manager.
It can manage esp files and install / uninstall mods.
It also edits all necessary files.
Off-site requirements
Credits and distribution permission
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is not opted-in to receive Donation Points
What is that?
I created a small mod manager.
It can manage esp files and install / uninstall mods.
It also edits all necessary files.
Mod Solver
Just choose the files there ( Drag and Drop ) so that the files are in the correct structure and install.
Correct structure means the base node in the treeview represents the data folder.
Esp files and folders like textures, meshes, audio and so on need to be a child of that node.
Basically drag and drop everyting that goes into the data folder to be a child of the data node.
Uninstall Mods
When uninstalling a mod the Mod Manager deletes all files of the mod and attempts to clean the data folder.
What this does is basically go through all folders and delete the ones without files in them.
Activating / Deactivating Mods
Issues and problems
1. After using the mod manager my game crashes on startup
The solution to this seems to be deleting Fallout4.ini and Fallout4Prefs.ini in
%USERPROFILE%/documents/my games/fallout4
and let the Fallout 4 Launcher recreate them.
Reason is not clear yet.
Thanksto Xuul for the video.
Changelog
1.0.30
- Hopefully fixed thread problems
- Fixed error with bsa / ba2 file activation
1.0.29
- HOTFIX - Possible crash when installing mod
1.0.27
- HOTFIX - Fixed bug when installing mods from file
1.0.26
Fixes
- Fixed some more problems with deleting downloads from the list
UI Updates
- Refresh mod list button not anchored correctly - FIXED
- Minimum size for manager main window ( smaller than previous start size )
- Height of settings window fixed to optimal value
- Settings window can be resized but only width
- Width of settings window from minimum a bit smaller than previous start width up to 1920
- Minimize and maximize buttons removed from settings window
- Fixed some anchoring in settings window
- Removed minimize and maximize buttons from about window
- About window changed to fixed size
- Restored minimize, maximize and close button for mod solver window
1.0.24
- Reworked big parts fo the code
- Possibility to register application for nexus download button
- Implemented simple download manager
- Implemented update checks for mods
1.0.22
- Updated Overwrite Solver
- Added Backup None and Overwrite None to contextmenu
1.0.21
- Change logic how mods are installed
- Mods now can be activated or deactivated
- Files are chosen in the mod solver when installing the mod
1.0.20
- Added folder strings to mod solver functionality
- Added -log parameter to create startup log
1.0.19
- Hotfix - Forgot something in 1.0.18
1.0.18
- Updated Main Window
- Added Options Window
- Added Option InstallDir
1.0.17
- HOTFIX - Stupid mistake on my side broke load order management
1.0.16
- Fixed a bug in overwrite solver that caused an permission denied error to occur when overwriting files without creating a backup
1.0.15
- Added support for bsa, esm and ba2 files.
1.0.13
- Tried to make mod solver a bit more failsave
- Add a small help thingy to mod solver with an example ( may not be the best one XD )
1.0.11
- Added check for other registry values > Potential fix for problems
- Added checks for broken archives in mod solver > Prevent broken archives from crashing the manager
- Changed program to request highest rights available > Prevent permission problems
1.0.10
- Small convenience update > iPresentInterval option
1.0.8
- Another small hotfix > Load order not saved correctly
1.0.7
- Another small hotfix > adding custom folders in the mod solver crashed the manager
1.0.5
- Updated mod solver > small stuff
- Implemented better backup solution > Two additional dialogs to backup files and restore / delete backups
- Starting Fallout4Launcher.exe when clicking Play instead of Fallout4.exe
which hopefully fixes the crash issue some people have
- Folder when installing mods is saved and used for the next install
process ( when you have all downloaded files in one folder )
1.0.4
- Updated Mod Solver > Had huge problems with some Mods; Rewritten the extracting process - extracting is a lot faster now
- Added question before uninstalling a mod
- Added folders meshes, programs, materials, lodsettings, vis, misc, scripts, shadersfx to sResourceDataDirsFinal default string and Mod Solver functionality.
- Added some security checks here and there to prevent runtime errors because of stupid reasons
1.0.3
- HOTFIX > Update check made problems when nexus is not available
1.0.1
- Hotfix - Forgot to load custom sResourceDataDirsFinal on start.
11,798 | уникальных посетителей |
367 | добавили в избранное |
Я очень старался, так что поддержи меня лайком,добавь в избранное руководство и поделись им с своими друзьями!
Для начала расскажу,что такое Nexus Mod Manager. Это утилита, которая помогает вам устанавливать моды для ваших любимых игр. Она упрощает установку модов до пары кликов мышкой, что в свою очередь экономит ваше драгоценное время.
- Установка и настройка Nexus Mod Manager.
- Включение поддержки модов в Fallout 4 и не только.
- Установка мода.
- XCOM 2
- Fallout 4
- TES V:Skyrim
- TES V:Skyrim Special Edition
- Fallout:New Vegas
- Fallout 3
- State of Decay
- TES IV:Oblivion
- TES III: Morrowind
- Dark Souls
- Dragon Age 2
- Starbound
- War Thunder
- World of Tanks
- Dark Souls 2
- Dragon's Dogma
- The Witcher 2
- Dragon Age Origins
- Legend of Grimrock
- TES:Online
- The Witcher 3:Wild Hunt
- X Rebirth
На сегодня существует два способа установки модов в Fallout 4: это установка с помощью утилиты Nexus Mod Manager или вручную.Первый способ удобен и прост, хотя требует установки утилиты, зато второй неудобен тем, что нужно руками копировать файлы, а для некоторых модов есть ещё и свои особенности установки.
Огромным достоинством программы NMM является то, что вам не придётся скачивать каждый мод для Fallout 4 отдельно, а потом вручную копировать файлы в директорию игры, проводя настроки конфигурационных файлов. Это не только может заменить нужные файлы и игра перестанет запускаться, но и неудобно и часто непонятно.
- Download(Vista,Win7,8,10) - Для Windows Vista,7,8,10.
- Download Legacy(Win XP) - Для Windows XP.
После скачивания запускаем файл:
Шаг 1
После запуска, видим следущее:
Нажимаем Next >
- Создание ярлыка на рабочем столе и панеле(по желанию).
- Какие виды файлов может установить NMM(не трогаем ни одну галочку, если хотим установить много различных модов).
Шаг 7
Появляется окно с выбранными настройками установки. Если все удовлетворяет, то нажимайте Instal.
Шаг 8
Если все правельно сделали, то получите следующий результат:
Шаг 9
Все установка завершена. Нажимате кнопку Finish.
- Откройте файл Fallout4Prefs.ini и найдите в нём категорию [Launcher].
Добавьте под этой строчкой такую строку:
-
Если вы играете на версии игры ниже 1.2, откройте файл Fallout4.ini и найдите в нём следующий текст:
bInvalidateOlderFiles=1
sResourceDataDirsFinal=
- После первого запуска мы видим следующее:
Программа ищет игры на вашем компьютере, которые поддерживают моды. Чтобы не ждать, нажимаем кнопку Stop searching, так как утилита быстро найдет все установленные игры, которые поддерживают моды.
Если вы выбрали опцию "Don't ask me next time", то при следующем запуске утилиты будет появлятся раздел с игрой, которою вы выбрали. В нашем случае это Fallout 4.
Нажимаем на красную фигурку в левом нижнем углу и в водим в появившемся окне логин и пароль с которыми регистрировались на сайте Nexusmods.
К каждой модификации Fallout 4 на Nexusmods есть скриншоты, которые наглядно показывают, что поменяется в игре после установки того или иного мода. Так что знание английского вовсе не нужно, тем более ниже приведена подробная инструкция какие кнопки нажимать и что делать для установки.
- DESC
- FILES
- IMAGES
Как несложно догадаться первый пункт содержит описание мода, второй файлы для загрузки, а в третьем можно посмотреть скриншоты.
На вкладке FILES жмите зелёную кнопку «DOWNLOAD WITH MANAGER», чтобы скачать мод. Обычно на странице загрузки представлено несколько версий модификации, но вам нужно выбрать самую свежую (просто смотрите на дату выпуска). Либо выберите «download manually», чтобы скачать мод вручную. Тогда вам обязательно нужно изучить вкладку «DESC», чтобы узнать как его устанавливать.
Во время нажатия «DOWNLOAD WITH MANAGER» программа-менеджер должна быть открыта. Nexus Mod Manager начнёт загрузку файлов, после окончания которой вы увидите этот мод в интерфейсе программы.
Активируйте скачанный мод, нажав на зеленую галочку в окне менеджера. Если у мода есть ESM- или ESP- файл (эти файлы определяю порядок загрузки), то откройте вкладку «Plugins» и активируйте всё, что там есть, поставив галочки.
Вот и всё, мод работает! Осталось запустить игру и наслаждаться новыми возможностями.
Лучшие моды, которые помогут вам улучшить ваш Fallout,можно посмотреть в моем руководстве по модам:
Читайте также: