Ao oni код от сейфа
Contents
Foyer
The Foyer Entrance
Head downstairs, enter the room that is located in between the entrance of the house and the kitchen. Your controls will be frozen for a little bit while The Oni walks around the room. He is no where to be found if you look around in the Library for him. Head over to the table, examine the single lone book to move it over. You will find the item "Bedroom Key" under it.
- WARNING: SCRIPTED ONI CHASE
Hiroshi in the piano room
- WARNING: SCRIPTED ONI CHASE
The Oni will begin to chase the player again. Head downstairs to where you started the game and into the Kitchen. Go behind the couch. When The Oni begins to approach Hiroshi facing his back, exit the room. The Oni should stop chasing you, but it will not take long to make him cease chasing if he continues to chase Hiroshi.
- WARNING: SCRIPTED ONI CHASE
Run from The Oni, and use your strategy of choice.
Once the chase is over, head back into the Tatomi Room and examine the other door to find the Lighter. Open the Item screen and use the "Lighter Fluid." Hiroshi will now be able to use the Lighter. Head East to notice that one of the walls are a bit grayer then the others. Face the suspicious wall and use the Plate Shard. A door revealed! You cannot open it though. Open the Item screen and use the item "Doorknob". Enter the room, and you will notice it is dark. Use the Lighter. There is a candle in the room you can light. Simply use the examine key to light it. Go North, and examine the bookshelf to move it. Enter the Jail Cell, and close the door behind you. Pick up the Item "Basement Key", and The Oni will enter the room. Hiroshi will have to wait for him to leave the room.
Exit the Jail Cell, leave the Tatomi Room, and open the door to your Left. Hiroshi will unlock it and then hear Mika scream. Save the game, and go to the room you found her in.
- WARNING: SCRIPTED ONI CHASE
Once you escape The Oni, go back to the room you tried to enter. Hiroshi will enter the basement.
Controls/How to Play
The controls of Ao Oni are quite simple. Use the arrow keys to move. Enter/C in order to examine. Esc/X will bring up the menu where you can quit, use items and save your game. The game will consist of Hiroshi exploring the mansion solving puzzles while avoiding The Oni.
Annex
Go north, go to the room to your left, and then south. Examine the doll on the bottom of the shelf to pick it up. Take him with you. Head back to the Annex Entrance, and upstairs. Go to the room on your left, and examine the lamp to pick up the light bulb. Leave the room and proceed heading upstairs. Head into the room at the top floor, and push the box into the hole. Walk over the box and get the item "Lighter Fluid". Use the Lighter Fluid and leave the room. Head back downstairs. Save your game, and go to the room on your right. Walk a little be forward, and.
- WARNING: SCRIPTED ONI CHASE
Lightbulb is East of Hiroshi
Once escaping The Oni, head back into the room with the fireplace that The Oni came from and light it. Use the item "Doll", and then examine the fire to get the item "Red Stone". Go back downstairs into the Annex Entrance and into the room on your left. Enter the room and find the candle. Light the candle and a small conversation with Takeshi will begin. He will run away from you. Locate the statue in the room, and push it into the Annex Entrance. Push it into the room South of Hiroshi, and down the stairs. Examine the statue's remains to get the Item "Blue Stone". Head back into the Annex Entrance, and continue going North. Go to the room on your right this time, and you will see 2 dolls. One of them will have gray eyes and the other will have no eyes at all. Face the doll with no eyes and use the Items "Red Stone" and "Blue Stone". The dolls head will fall off, and Hiroshi will collect it. Replace where the doll's head was with the lightbulb that you found. Turn off the lights in the room. The room will still be lit, and there will be a shadow pointing torwards a wall. Use the Item "Plate Shard" on this spot, and a door will be revealed. However, it is locked. Exit the room, and go to the room where you found the one-eyed Doll. You will see Takeshi hung himself. Save your game. Face the gray sheet on the wall, and use the item "Doll Head". A safe will be revealed. Hiroshi will have to find the code. Go back to the room where you found "Lighter Fluid" in the Annex, and you will notice the white sheet of paper now has numbers written on it. Remember these numbers, and go back into the room where Takeshi hung himself. Use the numbers you found upstairs on the safe to receive the Item "Basement Key". Save your game, leave the room, and.
- WARNING: SCRIPTED ONI CHASE
Run! It's Takeshi! After escaping him, you will have to go back to the Annex Entrance. This time go to the room on your right. Save your game. Walk a little bit forward, and a hole will appear. Hiroshi will fall into it.
- WARNING: SCRIPTED ONI CHASE
Just another chase. Be sure to escape using the door on the left in the room when you come up the stairs.
Head back into the room, use your key on the door, and enter the Annex Basement. Welcome to the darkest place ever.
Annex Basement
- WARNING: SCRIPTED DOUBLE ONI CHASE WITH MIKA AND TAKESHI
Don't panic. Go to the room to your left and hide in the closet. Wait for 4 door slams and exit the closet. You will notice a part of the rug is distorted. Examine the distorted part from above to reveal the item "Disk". Take it with you and head into the room Mika came from. Open the closet to find Takuro who has twisted his ankle. He will give you Vinegar. Head into the room where you found the bathtub. Push the bathtub South to reveal a case of stairs. Head down the stairs. Use the Item "Vinegar" to find out the Red Key is not a Red Key, but the "Iron Gate Key". Use it on the Jail Cell infront of you. You will see 3 paintings. There are buttons under them. Examine the Disk to find out the order you are supposed to push them in. Push the colors shown on the Disk clockwise.
Take the Item "Metal Stick". Use the Item "Metal Stick" to get the Item "Hidden Door Key". Go back to where you placed the Bookmark, and if you have not, examine the Black Block to reveal the Hidden Door. Enter and after a tiny amount of exploring Hiroshi will find a ladder him and Takuro can use to escape. Go back to the closet you found Takuro in, save your game, and return to the ladder.
- WARNING: SCRIPTED ONI CHASE
Run from The Oni, but don't hide in the closet you hid from Mika and Takeshi in. Return to the ladder to find the Item "Backdoor Key". Head back to the room with the Doll who has a light bulb for a head. Enter the hidden door I talked about earlier. Do a little bit of walking, save your game, and enter the "Old Building".
Conclusion
Puzzles are an important part of the gameplay in Ao Oni. With each version of the game, the puzzles seem to radically change and can consist of anything from locating several items to doing calculations by hand. It is nearly always mandatory to solve a puzzle in order to make progress with the game.
Puzzles [ ]
NOTE: This paragraph may include spoilers.
There are many elements of the plot which do not constitute as puzzles, because they do not involve critical thinking or skill. Puzzles in Ao Oni involve lateral thinking and item collection to mark phases of the puzzle complete. Solving a puzzle usually results in obtaining a key to the next area or unlocking a event.
For instance, the safe in the basement in Version 6.23 requires a password to acquire the annex key. The password can be found written on a nearby wall. This is not a puzzle. Another scene early in the mansion involves entering a cage to obtain a key. As the player picks up the key, the oni will enter very quickly and kill the player. It is up to the player to discover that by locking the door behind them, they can prevent that. This is not a puzzle because it extremely minimal and involves no lateral thinking or item collection.
Closets
Closets are the only place in the game where you can hide from The Oni. Press the Examine Key to en
Hiroshi hiding in a closet.
Closets are not always safe, however. If The Oni is in the room when you hide in a closet, he will find you in the closet. Even if The Oni is not in the room, it is still not always safe to hide in closets. It is better to run then to hide in a closet sometimes.
Old Building
Welcome to the Old Building, the final area of the game! Head upstairs and into the room on the far right in the bottom of the room. Use the "Plate Shard" on where the scribbles end to reveal a door. A hidden door will be revealed, enter the room and walk to try to get the shiny. Suddenly, the chase theme will start. The Oni is heading your way! If you wait for a while, he'll come in the room. If you manage to get around him, Mika will appear at the door. Just hide in the closet and wait for The Oni to leave the room as usual. When you exit the closet, The Oni will have scribbled all over the room. Just take the Item "Die" and leave the room. Once you retreive the Die, go into the first room you found upstairs. Save your game, walk around a little bit in the room, and.
The Old Building Entrance
There is an easy way to evade this Oni chase. Go back downstairs and into the first room you see. The chase theme will stop. Hurry up and get out before Mika can emerge from the closet. Go back to the room The Oni broke the floor in, and drop down the hole. There will be a frame with Dice in it. Use the Item "Die" in order to reveal a combination. Remember this combination. Leave the room and go to the room on the far right. In this area, you will find a church area. There will be buttons under the benches. Use the combination you found on the Die. I'm going to try to explain how the Die combination works.
The "O" is the lit up area. So head into the Chapel.
. . <-- Push this bench's button
You will see a long stick on one of the benches. Examine the bench from below in order to pick up this Stick. After using the combination, the statue in the front of the room should move. Head down the stairs.
Save your game. Go into the room on the far top-left. Examine the curtain to reveal a "Rope Ladder". Take it. Now close all the curtains to find a combination of shapes. The sides of these shapes will reveal a code. Example:
That means the code would be 4303.
Head into the room directly South of Hiroshi after leaving the room, and find the candle in the room. Light it. You will see a shiny in a Jail Cell. Get on the row of tiles the shiny is on, face the Jail Cell, and use the stick to receive the Item "Study Key". Go into the room East and South of Hiroshi and light the room's candle. Go back upstairs and up the 2nd row of stairs. Go into the room on the right. (not the one where you found the Die)
Welcome to the Study Room. Save your game. Move North-East in the room and use your screwdriver on the screws. Start pushing the chair you saw when you entered the room to your left. A cat will appear and leave the room. Push it left again, and you will see the most horrifying thing ever.
- WARNING: SCRIPTED ONI CHASE WITH THE BLOCKMAN ONI
- WARNING: SCRIPTED ONI CHASE WITH TAKURO
Escape Takuro, return to the room you were in, and start placing the Blue Pieces in the frame.
When you are done, the door above you will unlock. Open the door and start running.
- WARNING: SCRIPTED FINAL ONI CHASE
Takuro is after you again! Just go up the stairs and run South. This is by far the easiest Oni chase in the game. Now just scroll through the text and enjoy the ending!
Full List of Puzzles by Location [ ]
NOTE: This may include spoilers, and clicking the page to each puzzle will provide the solution.
Basement
Head North and to the room on your left. Push the chair to the gray stick on top of the shelf nearby in the room.
Get on the chair the same way you did before and take the Flat Head. Push the chair into the other room, and then to the South. Push it near the shiny and get on the chair. Take the item "Basement Jail Cell Key". Get off the chair, save the game, and walk North.
Hiroshi in the Basement
- WARNING: SCRIPTED ONI CHASE
Run from Mika and use whatever strategy you like.
Head back into the room where the door didn't open. It will open this time. Save your game, and enter the Annex.
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